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+# Multi-View App Architecture
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+
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+When a single-purpose widget isn't enough — when you have 5+ UI tools that share styling, state patterns, or a data model — consider building a **multi-view MCP app**: one React (or framework) SPA that dispatches to the right view based on which tool was called.
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+
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+This doc covers the production patterns for that architecture. It assumes you've read the main `build-mcp-app` skill and the `widget-templates.md` reference.
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+
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+> **Reference implementation:** [`nashville-charts-app`](https://github.com/bryankthompson/nashville-charts-app) on GitHub / npm demonstrates every pattern below. Install with `npx nashville-charts-app --stdio`.
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+
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+---
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+
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+## Single resource, action-dispatched views
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+
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+Instead of one HTML file per tool, register **one shared resource** and point all UI tools at it. Each tool returns JSON with an `action` field that tells the app which view to render.
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+
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+**Server side:**
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+
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+```typescript
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+const RESOURCE_URI = "ui://my-app/app.html";
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+
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+// Tool A — returns action + data
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+registerAppTool(server, "show_dashboard", {
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+ description: "Show the analytics dashboard",
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+ inputSchema: { range: z.enum(["week", "month"]) },
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+ _meta: { ui: { resourceUri: RESOURCE_URI } },
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+}, async ({ range }) => {
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+ const stats = await fetchStats(range);
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+ return {
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+ content: [{ type: "text", text: JSON.stringify({ action: "dashboard", stats }) }],
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+ };
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+});
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+
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+// Tool B — same resource, different action
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+registerAppTool(server, "show_details", {
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+ description: "Show detail view for a specific item",
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+ inputSchema: { id: z.string() },
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+ _meta: { ui: { resourceUri: RESOURCE_URI } },
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+}, async ({ id }) => {
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+ const item = await fetchItem(id);
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+ return {
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+ content: [{ type: "text", text: JSON.stringify({ action: "detail", item }) }],
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+ };
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+});
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+
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+// One resource serves all views
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+registerAppResource(server, "App", RESOURCE_URI, {},
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+ async () => ({
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+ contents: [{ uri: RESOURCE_URI, mimeType: RESOURCE_MIME_TYPE, text: appHtml }],
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+ }),
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+);
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+```
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+
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+**Widget side (React):**
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+
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+```tsx
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+function App() {
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+ const [view, setView] = useState(null);
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+ const { app } = useApp({
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+ appInfo: { name: "MyApp", version: "1.0.0" },
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+ onAppCreated: (app) => {
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+ app.ontoolresult = async (result) => {
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+ const data = JSON.parse(result.content[0].text);
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+ if (data.action) setView(data);
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+ };
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+ },
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+ });
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+
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+ if (!view) return <div>Waiting for tool call...</div>;
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+
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+ switch (view.action) {
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+ case "dashboard": return <Dashboard stats={view.stats} app={app} />;
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+ case "detail": return <DetailView item={view.item} app={app} />;
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+ default: return <div>Unknown view</div>;
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+ }
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+}
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+```
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+
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+**Why this beats multiple HTML files:**
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+- Shared CSS, shared components, shared state (theme, loading indicators)
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+- One build artifact to deploy and cache
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+- Consistent UX across all views — users don't see a flash between different iframes
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+- The dispatch is just a `switch` on a string — trivial to extend
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+
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+---
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+
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+## Model context updates
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+
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+`updateModelContext()` tells the LLM what the user is currently looking at — without adding a visible message to the chat. This is critical for multi-step workflows where Claude needs to reason about the current UI state.
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+
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+**What to send:** Structured state, not a prose description. YAML or JSON works well.
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+
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+```tsx
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+useEffect(() => {
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+ if (!view || !app) return;
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+
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+ const ctx = {
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+ view: view.action,
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+ ...(view.action === "dashboard" && {
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+ range: view.stats.range,
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+ itemCount: view.stats.items.length,
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+ }),
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+ ...(view.action === "detail" && {
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+ itemId: view.item.id,
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+ itemName: view.item.name,
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+ }),
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+ };
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+
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+ app.updateModelContext({
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+ content: [{ type: "text", text: JSON.stringify(ctx) }],
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+ }).catch(() => {
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+ // Host may not support updateModelContext — degrade silently
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+ });
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+}, [app, view]);
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+```
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+
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+**When to send:** On every view change. Don't send on every keystroke or scroll — just when the semantic state changes (new view, new data, user selection).
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+
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+**Always catch:** Not all hosts support `updateModelContext()`. Wrap in `.catch()` so the app doesn't break in hosts that don't implement it.
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+
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+---
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+
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+## Teardown guards
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+
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+After the host calls `onteardown`, other callbacks (`ontoolresult`, `onhostcontextchanged`) may still fire. Without a guard, these late callbacks can cause React state updates on an unmounted component.
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+
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+```tsx
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+const tornDown = useRef(false);
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+
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+app.onteardown = async () => {
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+ tornDown.current = true;
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+ setView(null);
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+ return {};
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+};
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+
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+app.ontoolresult = async (result) => {
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+ if (tornDown.current) return; // Guard
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+ const data = JSON.parse(result.content[0].text);
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+ if (data.action) setView(data);
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+};
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+
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+app.onhostcontextchanged = () => {
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+ if (tornDown.current) return; // Guard
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+ setHostContext(app.getHostContext());
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+};
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+```
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+
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+Use a `useRef` (not `useState`) — refs update synchronously and don't trigger re-renders.
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+
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+---
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+
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+## Bidirectional tool calls from components
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+
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+When a UI component needs to call a server tool (e.g., a "Transpose" button, a "Load More" link), use `app.callServerTool()` and flow the result back through the parent's dispatch.
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+
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+```tsx
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+// Parent holds the dispatch
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+function App() {
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+ const handleToolResult = useCallback((result) => {
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+ const data = JSON.parse(result.content[0].text);
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+ if (data.action) setView(data);
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+ }, []);
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+
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+ return <DetailView item={view.item} app={app} onToolResult={handleToolResult} />;
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+}
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+
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+// Child calls tools, parent re-dispatches
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+function DetailView({ item, app, onToolResult }) {
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+ const [loading, setLoading] = useState(false);
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+
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+ const handleRefresh = async () => {
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+ setLoading(true);
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+ try {
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+ const result = await app.callServerTool({
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+ name: "show_details",
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+ arguments: { id: item.id },
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+ });
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+ onToolResult(result);
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+ } finally {
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+ setLoading(false);
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+ }
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+ };
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+
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+ return (
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+ <div>
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+ <h1>{item.name}</h1>
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+ <button onClick={handleRefresh} disabled={loading}>
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+ {loading ? "Loading..." : "Refresh"}
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+ </button>
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+ </div>
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+ );
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+}
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+```
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+
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+**Pattern:** Components don't set the view directly — they call tools and the parent handles the result. This keeps the data flow unidirectional: tool result -> parent dispatch -> child render.
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+
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+**App-only tools:** For tools that should only be callable from the widget (not by the LLM), use `server.registerTool` (not `registerAppTool` — these tools don't render a UI resource) with `visibility: ["app"]`:
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+
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+```typescript
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+server.registerTool("internal_action", {
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+ description: "...",
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+ inputSchema: { ... },
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+ _meta: { ui: { visibility: ["app"] } },
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+}, handler);
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+```
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+
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+---
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+
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+## Build pipeline: Vite + esbuild
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+
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+A multi-view app needs a framework build (React, Vue, etc.) bundled into a single HTML file, plus a separate server bundle. Two-step build:
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+
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+**Step 1 — Vite bundles the SPA into one HTML file:**
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+
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+```typescript
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+// vite.config.ts
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+import { defineConfig } from "vite";
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+import react from "@vitejs/plugin-react";
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+import { viteSingleFile } from "vite-plugin-singlefile";
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+
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+export default defineConfig({
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+ plugins: [react(), viteSingleFile()],
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+ build: {
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+ rollupOptions: { input: process.env.INPUT }, // e.g., INPUT=app.html
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+ outDir: "dist",
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+ emptyOutDir: false, // Don't delete dist — esbuild writes here too
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+ },
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+});
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+```
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+
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+`vite-plugin-singlefile` inlines all JS and CSS into the HTML. The output is a self-contained `dist/app.html` — no external chunks, no asset files.
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+
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+**Step 2 — esbuild bundles the server:**
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+
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+```bash
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+# Server module
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+npx esbuild server/server.ts --bundle --platform=node --format=esm \
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+ --outfile=dist/server.js --packages=external
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+
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+# CLI entry point (with shebang for npx)
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+npx esbuild main.ts --bundle --platform=node --format=esm \
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+ --outfile=dist/index.js --packages=external \
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+ --banner:js='#!/usr/bin/env node'
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+```
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+
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+`--packages=external` keeps npm dependencies as imports (not bundled). The shebang banner makes `dist/index.js` directly executable.
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+
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+**Combined build script:**
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+
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+```json
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+{
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+ "build": "cross-env INPUT=app.html vite build && npx esbuild server/server.ts --bundle --platform=node --format=esm --outfile=dist/server.js --packages=external && npx esbuild main.ts --bundle --platform=node --format=esm --outfile=dist/index.js --packages=external --banner:js='#!/usr/bin/env node'"
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+}
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+```
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+
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+**Path resolution (dev vs. prod):**
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+
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+```typescript
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+// Works in both TypeScript (dev) and compiled JS (prod)
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+const DIST_DIR = import.meta.filename.endsWith(".ts")
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+ ? path.join(import.meta.dirname, "..", "dist") // Running .ts directly
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+ : import.meta.dirname; // Running compiled .js
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+
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+const appHtml = await fs.promises.readFile(
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+ path.join(DIST_DIR, "app.html"), "utf-8"
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+);
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+```
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+
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+---
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+
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+## Dual transport: HTTP + stdio
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+
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+Support both transports from one codebase. Use a server factory function and a CLI flag.
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+
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+```typescript
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+// main.ts
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+import { createServer } from "./server/server.js";
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+
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+const useStdio = process.argv.includes("--stdio");
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+
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+if (useStdio) {
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+ startStdio(createServer);
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+} else {
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+ startHTTP(createServer);
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+}
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+```
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+
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+**HTTP (stateless, one server per request):**
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+
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+```typescript
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+async function startHTTP(createServer) {
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+ const app = express();
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+ app.use(express.json());
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+
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+ app.all("/mcp", async (req, res) => {
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+ const server = createServer(); // Fresh per request
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+ const transport = new StreamableHTTPServerTransport({
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+ sessionIdGenerator: undefined, // Stateless
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+ });
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+ res.on("close", () => {
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+ transport.close();
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+ server.close();
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+ });
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+ await server.connect(transport);
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+ await transport.handleRequest(req, res, req.body);
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+ });
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+
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+ app.listen(process.env.PORT ?? 3001);
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+}
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+```
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+
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+**stdio (persistent, one server for the session):**
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+
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+```typescript
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+async function startStdio(createServer) {
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+ const server = createServer();
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+ const transport = new StdioServerTransport();
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+ await server.connect(transport);
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+ // Server stays alive until the process exits
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+}
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+```
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+
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+**Graceful shutdown** for HTTP:
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+
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+```typescript
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+const shutdown = () => {
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+ httpServer.close(() => process.exit(0));
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+};
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+process.on("SIGINT", shutdown);
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+process.on("SIGTERM", shutdown);
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+```
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+
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+---
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+
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+## Debugging tips
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+
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+**Keep stdout clean.** In stdio mode, stdout IS the MCP protocol. All debug output must go to stderr:
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+
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+```typescript
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+console.error("[DEBUG] Tool called:", toolName); // stderr — safe
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+console.log("..."); // stdout — breaks protocol
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+```
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+
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+**Extension detection.** The MCP SDK's Zod schema strips unknown fields from `capabilities` — including `extensions`, which signals UI support. To check if the client supports your widgets, intercept raw messages before SDK parsing:
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+
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+```typescript
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+transport.onmessage = (msg) => {
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+ if (msg?.method === "initialize") {
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+ const extensions = msg.params?.capabilities?.extensions;
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+ if (extensions) {
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+ console.error("[DEBUG] Client supports extensions:", JSON.stringify(extensions));
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+ }
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+ }
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+};
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+```
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+
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+Compare raw messages with SDK-parsed `server.getClientCapabilities()` to diagnose stripping.
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+
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+**Resource caching in Claude Desktop.** After editing widget HTML, fully quit (Cmd+Q) and relaunch. Window-close doesn't clear the resource cache.
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+
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+---
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+
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+## Prompt templates as workflow orchestration
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+
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+MCP prompts can guide the LLM through multi-tool workflows — acting as lightweight choreography:
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+
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+```typescript
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+server.registerPrompt("analyze_pipeline", {
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+ title: "Run Full Analysis",
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+ description: "Fetch data, visualize, and summarize",
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+}, () => ({
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+ messages: [{
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+ role: "user",
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+ content: {
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+ type: "text",
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+ text: "Run a full analysis: use fetch-data to pull the latest numbers, " +
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+ "show-dashboard to visualize them, then summarize the key insights.",
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+ },
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+ }],
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+}));
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+```
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+
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+The prompt tells the LLM which tools to call in which order. No dynamic data — just instructions. This surfaces as a slash-command in hosts that support prompts, giving users a one-click workflow trigger.
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