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- The automatic context hook for Claude Code now fires for structural questions asked in nearly thirty languages — French, Spanish, Portuguese, German, Italian, Dutch, Polish, Czech, Romanian, Hungarian, Greek, Swedish, Danish, Norwegian, Finnish, Russian, Ukrainian, Turkish, Indonesian, Vietnamese, Thai, Hindi, Arabic, Farsi, Hebrew, Japanese, Korean, and both simplified and traditional Chinese — instead of just English and simplified Chinese. Previously a natural question like "comment marche la state machine des commandes ?" injected nothing unless it happened to contain a code-shaped symbol name, making the hook look broken for non-English teams. English questions phrased with derived word forms ("explain the architecture…", "what are the dependencies…") now fire too, and prompts in any other language still fire when they name a symbol from the index. Thanks @anthonyle-roy-lgtm for the report. (#1126)
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- The automatic context hook for Claude Code now fires for structural questions asked in nearly thirty languages — French, Spanish, Portuguese, German, Italian, Dutch, Polish, Czech, Romanian, Hungarian, Greek, Swedish, Danish, Norwegian, Finnish, Russian, Ukrainian, Turkish, Indonesian, Vietnamese, Thai, Hindi, Arabic, Farsi, Hebrew, Japanese, Korean, and both simplified and traditional Chinese — instead of just English and simplified Chinese. Previously a natural question like "comment marche la state machine des commandes ?" injected nothing unless it happened to contain a code-shaped symbol name, making the hook look broken for non-English teams. English questions phrased with derived word forms ("explain the architecture…", "what are the dependencies…") now fire too, and prompts in any other language still fire when they name a symbol from the index. Thanks @anthonyle-roy-lgtm for the report. (#1126)
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- Lua and Luau method calls with capitalized names (`obj:Method()` — the standard Roblox convention) now link to the right method. Because Lua's method-call syntax looks identical to a Luau type annotation, a capitalized call like `lg:Log()` was misread as declaring the variable's type, so whenever two or more classes shared a method name (`Init`, `Update`, `Destroy`, …) the call was silently dropped from callers, impact/blast-radius, and flow traces. Lowercase method names were unaffected. Thanks @inth3shadows for the precise root-cause analysis and repro. (#1124)
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- Lua and Luau method calls with capitalized names (`obj:Method()` — the standard Roblox convention) now link to the right method. Because Lua's method-call syntax looks identical to a Luau type annotation, a capitalized call like `lg:Log()` was misread as declaring the variable's type, so whenever two or more classes shared a method name (`Init`, `Update`, `Destroy`, …) the call was silently dropped from callers, impact/blast-radius, and flow traces. Lowercase method names were unaffected. Thanks @inth3shadows for the precise root-cause analysis and repro. (#1124)
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- Removed dead code left behind by the discontinued managed-reasoning feature. Its `codegraph login` flow was unplugged before ever shipping in a release, but the unused module still shipped inside the platform bundles, and a security review flagged its Windows browser-open step (it routed the login URL through `cmd`, which would have been unsafe had the flow ever been wired back up). The leftover module and its tests are now fully deleted. Thanks @inth3shadows for the report. (#1114)
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- Removed dead code left behind by the discontinued managed-reasoning feature. Its `codegraph login` flow was unplugged before ever shipping in a release, but the unused module still shipped inside the platform bundles, and a security review flagged its Windows browser-open step (it routed the login URL through `cmd`, which would have been unsafe had the flow ever been wired back up). The leftover module and its tests are now fully deleted. Thanks @inth3shadows for the report. (#1114)
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+- The Claude Code context hook no longer treats ordinary English words that merely start with "call", "trace", "affect", or "connect" — callus, calligraphy, Connecticut, connective, affectionate, Tracey — as structural questions, which used to inject full CodeGraph context into prompts that had nothing to do with code structure. Genuinely structural forms (calls, callers, callbacks, call site, traced, tracing, affected, connections, connectivity, …) still fire exactly as before. Thanks @inth3shadows for the report. (#1138)
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