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+/**
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+ * Regression coverage for issue #874: `codegraph index` produced 0 nodes / 0
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+ * edges while `codegraph init` worked, and appeared to wipe the graph.
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+ *
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+ * Root cause: `index` ran a full extraction against the already-populated DB
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+ * without clearing it first. Every file's content hash still matched, so the
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+ * orchestrator skipped re-inserting all of them, and the run reported its delta
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+ * (after - before = 0) as "0 nodes, 0 edges". The fix makes `index` a true full
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+ * rebuild — clear, then re-index — so it produces the same complete result as a
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+ * fresh `init`.
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+ *
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+ * Exercised end-to-end against the built binary so the CLI wiring (not just the
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+ * library) is covered.
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+ */
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+
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+import { describe, it, expect, beforeEach, afterEach } from 'vitest';
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+import { execFileSync } from 'child_process';
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+import * as fs from 'fs';
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+import * as path from 'path';
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+import * as os from 'os';
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+import { CodeGraph } from '../src';
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+
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+const BIN = path.resolve(__dirname, '../dist/bin/codegraph.js');
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+
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+function runCodegraph(args: string[], cwd: string): string {
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+ return execFileSync(process.execPath, [BIN, ...args], {
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+ cwd,
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+ encoding: 'utf-8',
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+ env: { ...process.env, CODEGRAPH_NO_DAEMON: '1' },
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+ stdio: ['ignore', 'pipe', 'pipe'],
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+ });
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+}
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+
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+function graphCounts(dir: string): { nodes: number; edges: number } {
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+ const cg = CodeGraph.openSync(dir);
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+ try {
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+ const stats = cg.getStats();
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+ return { nodes: stats.nodeCount, edges: stats.edgeCount };
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+ } finally {
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+ cg.close();
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+ }
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+}
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+
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+describe('codegraph index — full re-index keeps the graph populated (#874)', () => {
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+ let tempDir: string;
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+
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+ beforeEach(() => {
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+ tempDir = fs.mkdtempSync(path.join(os.tmpdir(), 'codegraph-index-cmd-'));
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+ // A couple of files with a call edge so there is a non-trivial graph to
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+ // (fail to) reproduce.
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+ fs.writeFileSync(
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+ path.join(tempDir, 'a.ts'),
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+ `export function greet(name: string) { return hello(name); }\n` +
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+ `export function hello(n: string) { return 'hi ' + n; }\n`,
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+ );
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+ fs.writeFileSync(
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+ path.join(tempDir, 'b.ts'),
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+ `import { greet } from './a';\nexport function main() { return greet('world'); }\n`,
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+ );
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+ });
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+
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+ afterEach(() => {
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+ fs.rmSync(tempDir, { recursive: true, force: true });
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+ });
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+
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+ it('reproduces init\'s node/edge counts instead of emptying the index', () => {
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+ runCodegraph(['init'], tempDir);
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+ const afterInit = graphCounts(tempDir);
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+ expect(afterInit.nodes).toBeGreaterThan(0);
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+ expect(afterInit.edges).toBeGreaterThan(0);
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+
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+ const out = runCodegraph(['index'], tempDir);
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+ const afterIndex = graphCounts(tempDir);
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+
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+ // The graph is still fully populated — `index` rebuilt it, it did not wipe it.
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+ expect(afterIndex.nodes).toBe(afterInit.nodes);
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+ expect(afterIndex.edges).toBe(afterInit.edges);
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+
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+ // ...and the CLI reported the real counts, never the misleading "0 nodes".
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+ expect(out).not.toMatch(/\b0 nodes, 0 edges\b/);
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+ expect(out).toMatch(new RegExp(`\\b${afterInit.nodes} nodes\\b`));
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+ });
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+
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+ it('is idempotent: a second index does not grow the graph', () => {
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+ runCodegraph(['init'], tempDir);
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+ runCodegraph(['index'], tempDir);
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+ const first = graphCounts(tempDir);
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+ runCodegraph(['index'], tempDir);
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+ const second = graphCounts(tempDir);
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+
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+ // A clean rebuild each time — no duplicate (re-resolved) edges accumulating
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+ // across runs (the C# "+18 edges" symptom in the report).
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+ expect(second.nodes).toBe(first.nodes);
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+ expect(second.edges).toBe(first.edges);
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+ });
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+
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+ it('--quiet path also rebuilds a populated graph', () => {
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+ runCodegraph(['init'], tempDir);
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+ const afterInit = graphCounts(tempDir);
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+
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+ runCodegraph(['index', '--quiet'], tempDir);
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+ const afterIndex = graphCounts(tempDir);
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+
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+ expect(afterIndex.nodes).toBe(afterInit.nodes);
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+ expect(afterIndex.edges).toBe(afterInit.edges);
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+ });
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+});
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