/** * WASM runtime flags — workaround for the V8 turboshaft WASM Zone OOM. * * tree-sitter grammars are large WebAssembly modules. On Node >= 22 the V8 * "turboshaft" optimizing WASM compiler can exhaust its per-compilation Zone * arena while compiling these grammars on a background thread, aborting the * whole process with `Fatal process out of memory: Zone` — even with tens of * GB of system memory free, because the Zone is a V8-internal arena, not the * JS heap. Reproduced on Node 22 and 24; Node 25 is already hard-blocked for * the same crash (see ../bin/node-version-check.ts). See issues #293 and #298. * * `--liftoff-only` forces every WASM module to the Liftoff baseline compiler * and never runs turboshaft, which eliminates the crash. Parsing stays fully * correct; we only forgo the (marginal, and for grammars rarely reached) * optimized-tier speedup. * * This flag MUST be on node's command line — it is read by V8 at engine init, * before any of our JS runs. Empirically (Node 24) none of these work: * - `v8.setFlagsFromString('--liftoff-only')` at runtime — too late. * - Worker `execArgv: ['--liftoff-only']` — rejected (ERR_WORKER_INVALID_EXEC_ARGV). * - `NODE_OPTIONS=--liftoff-only` — not on Node's NODE_OPTIONS allowlist. * Also empirically, `--no-wasm-tier-up` / `--no-wasm-dynamic-tiering` do NOT * prevent the crash — only disabling the optimizing tier entirely does. * * Delivery: the bundled launcher passes the flag directly (see * scripts/build-bundle.sh and scripts/npm-shim.js); for any other launch path * (running dist directly, from source, etc.) the CLI re-execs itself once with * the flag via {@link relaunchWithWasmRuntimeFlagsIfNeeded}. V8 flags are * PROCESS-global, and the parse worker is created with default (inherited) * execArgv, so flagging the main process governs the worker's WASM compilation * too. */ import { spawnSync } from 'child_process'; /** * The V8 flag(s) that keep tree-sitter grammar compilation off the turboshaft * optimizing tier. Single source of truth: the relaunch guard and the test * suite both read this (a test asserts each is a real flag on the running * runtime, so a rename can't silently regress the fix). */ export const WASM_RUNTIME_FLAGS: readonly string[] = ['--liftoff-only']; /** * Env var set on the relaunched child so a detection slip can never cause an * infinite re-exec loop. Also lets users force-disable the relaunch. */ const RELAUNCH_GUARD_ENV = 'CODEGRAPH_WASM_RELAUNCHED'; /** * Env var carrying the *host* PID (the relauncher's own parent) across the * re-exec. Without `--liftoff-only` the CLI re-execs itself once, inserting an * intermediate process between the MCP host and the server. That intermediate * stays alive (blocked in spawnSync) even after the host is killed, so the * server's PPID watchdog can't detect the host's death by watching its own * `process.ppid`. Passing the host PID through lets the watchdog poll it * directly. Unset on the no-re-exec path (bundled launcher / flag already * present), where the server is already a direct child of the host. See * src/mcp/index.ts (#277). */ export const HOST_PPID_ENV = 'CODEGRAPH_HOST_PPID'; /** True when every required WASM runtime flag is already present in `execArgv`. */ export function processHasWasmRuntimeFlags( execArgv: readonly string[] = process.execArgv ): boolean { return WASM_RUNTIME_FLAGS.every((flag) => execArgv.includes(flag)); } /** * Build the argv for re-execing node with the WASM runtime flags: our flags * first, then any node flags already in `execArgv` (deduped), then the script * and its args. Pure — exported for unit testing. */ export function buildRelaunchArgv( scriptPath: string, scriptArgs: readonly string[], execArgv: readonly string[] = process.execArgv ): string[] { const preserved = execArgv.filter((arg) => !WASM_RUNTIME_FLAGS.includes(arg)); return [...WASM_RUNTIME_FLAGS, ...preserved, scriptPath, ...scriptArgs]; } /** * If the current process is missing the WASM runtime flags, re-exec it once * with them and exit with the child's status. No-op when the flags are already * present (the normal bundled-launcher path), when already relaunched, or when * disabled via CODEGRAPH_NO_RELAUNCH. * * On spawn failure, returns so the caller runs in-process anyway — risking the * OOM is still better than refusing to start. */ export function relaunchWithWasmRuntimeFlagsIfNeeded(scriptPath: string): void { if (processHasWasmRuntimeFlags()) return; if (process.env[RELAUNCH_GUARD_ENV]) return; if (process.env.CODEGRAPH_NO_RELAUNCH) return; const argv = buildRelaunchArgv(scriptPath, process.argv.slice(2)); const result = spawnSync(process.execPath, argv, { stdio: 'inherit', env: { ...process.env, [RELAUNCH_GUARD_ENV]: '1', [HOST_PPID_ENV]: String(process.ppid) }, }); if (result.error) { // Couldn't relaunch (e.g. execPath unavailable) — fall through and run in // this process. Degraded (may OOM on huge repos) but not broken. return; } process.exit(result.status ?? (result.signal ? 1 : 0)); }