# Changelog All notable changes to CodeGraph are documented here. Each entry also ships as a [GitHub Release](https://github.com/colbymchenry/codegraph/releases) tagged `vX.Y.Z`, which is where most people will look. This project follows [Keep a Changelog](https://keepachangelog.com/en/1.1.0/) and adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [Unreleased] ### New Features - Indexing TypeScript, TSX, JavaScript, JSX, Java, Python, and Go projects is faster: parsing and symbol extraction now run in a native engine when a prebuilt binary is available for your platform (release bundles include one), producing exactly the same graph — verified byte-for-byte against the previous engine on real repositories, from small libraries up to vscode-, dubbo-, and django-scale codebases (Lombok-generated members included). The speedup is largest on resource-constrained machines like CI runners. No setup needed: platforms without the native binary, and individual files with syntax errors, automatically use the previous engine, and `CODEGRAPH_KERNEL=0` turns the native path off entirely. - Reference resolution now runs in parallel on large projects. When a project has enough pending references to make it worthwhile (roughly 150k+, typical for big Java/Kotlin/Spring codebases), resolution fans out across worker threads while results are applied in the exact order the single-threaded path would have used — the graph comes out byte-for-byte identical, about twice as fast end-to-end on a 4,000-file Java project in our testing. Small projects keep the single-threaded path automatically (the fan-out costs more than it saves there). Set `CODEGRAPH_NO_PARALLEL_RESOLVE=1` to disable, or `CODEGRAPH_PARALLEL_RESOLVE_MIN=` to tune when it engages. - Indexing large projects got another sizeable speedup — about a quarter less wall-clock on the same 4,000-file Java project, with the graph still byte-for-byte identical. Two changes: the database no longer interleaves expensive checkpoint housekeeping into the middle of resolution on a fresh index (it's folded once at the end instead), and while one batch's results are being written out, the worker threads are already resolving the next batch instead of sitting idle. - The dynamic-dispatch analysis that runs at the end of indexing (callback, event, and framework wiring) now runs its passes in parallel on large projects, cutting that stage roughly in half there — and a pass that crashes now retries safely instead of failing the whole index, which also makes very large codebases that previously died in this stage more likely to index to completion. Graphs remain byte-for-byte identical. - On large projects, indexing writes its relationship data noticeably faster: secondary database indexes are set aside during the bulk of reference resolution and rebuilt once at the end, instead of being maintained row by row. Graphs remain byte-for-byte identical, and small projects are unaffected. - Very-large-codebase reliability: on multi-million-symbol projects, an analysis pass that fails on a worker thread is now skipped with a clear message instead of being retried in a way that could take down the whole index, and the end-of-indexing index rebuild no longer risks tripping the liveness watchdog on huge graphs. Validated end-to-end on the Linux kernel (70k files, 2M symbols, 6.4M relationships) — it now indexes to completion even on a 2-core machine. - Indexing is significantly faster — a fresh `codegraph init` on a medium TypeScript project takes about a third less wall-clock time, with the same graph produced byte-for-byte. The gains come from batching database writes, storing files on a dedicated writer thread, memoizing repeated import-resolution lookups, skipping per-row search-index maintenance during the bulk build (rebuilt once at the end), and — on completely fresh databases only — deferring disk durability until the index completes, since an interrupted first index is simply re-run. Set `CODEGRAPH_NO_FAST_INIT=1` to keep full crash-durability during the initial build, or `CODEGRAPH_NO_STORE_WORKER=1` to store on the main thread. - `codegraph install` and `codegraph upgrade` now offer CodeGraph Pro beta access after finishing — answer yes, type your email, and you join the same waitlist as the getcodegraph.com homepage form. Strictly opt-in and asked at most once per machine total: nothing is sent unless you say yes and enter an email, either answer is remembered so no later install or upgrade ever re-asks, and non-interactive runs (`--yes`, scripts, CI) never see the question. - Every release is now cryptographically verifiable: npm packages publish with npm provenance (the "Provenance" badge on npmjs.com, proving each version was built by this repository's release workflow from a specific commit), and the GitHub Release bundles carry signed build attestations you can check with `gh attestation verify -R colbymchenry/codegraph`. - Indexing inside CPU- or memory-limited containers (Docker, CI runners) now sizes its worker pools from the container's actual allowance instead of the host machine's, and giant codebases no longer balloon temporary database files during indexing (previously tens of GB of transient disk on Linux-kernel-scale projects). Together these prevent out-of-memory and out-of-disk failures on constrained machines; set `CODEGRAPH_RESOLVE_WORKERS` to override the resolution worker count explicitly. ### Fixes - TypeScript, TSX, and JavaScript files now parse with up-to-date grammars — modern syntax such as `using` declarations and import attributes no longer trips parse errors that could drop surrounding symbols. (The previously bundled grammars dated from 2023.) - Searching or exploring by field names now finds the code that defines them. A query made of object keys or API field names (`profileInfo isTrialEligible quotaInfo billingMethod`) used to return unrelated results while the defining files never appeared, because three retrieval steps each dropped multi-word camelCase terms: an internal case-comparison bug, a match step that only considered classes (never functions or methods), and exploration seeding that required exact symbol-name matches. All three are fixed — `codegraph_explore` with a bag of field names now surfaces the controllers and services that assemble those fields. (#1196) - `codegraph.json`'s `includeIgnored` works again for the "folder of repos" layout: when one `.gitignore` rule covers a parent directory (`/repos/`) holding several embedded git repositories, opting in the individual repos (`"includeIgnored": ["repos/a/"]` — the exact spelling `codegraph init`'s own hint suggests) previously matched nothing and indexed zero files, looping the same suggestion back at you. Both spellings now work — name the parent directory to opt in everything under it, or name individual repos to opt in just those — and the hint no longer re-suggests repos that are already configured. (#1295) - Method calls on literals (`", ".join(...)` in Python, `"x".split(...)` in JavaScript, and the like) no longer produce call edges to unrelated project functions that happen to share the builtin's name — a codebase with a function called `join`, `get`, or `update` could show phantom callers from every string-builtin use. Additionally, a function nested inside another function is now only matched as a call target from inside its container, since it isn't reachable from anywhere else. Blast-radius and affected-test results get cleaner on Python and JavaScript codebases especially. (#1230) - Go method calls through a struct field (`target.conn.Exec(...)`) no longer bind to unrelated same-named local methods when the field's type is external — `conn *sql.DB` calls were being attributed to a local interface that happened to declare `Exec`, fabricating internal dependencies. Chained field calls now resolve by inferring the field's declared type from the struct definition: in-project types (including unexported ones like chi's `tree *node`) gain correct, validated call edges that never existed before, and external types (standard library, third-party modules) are left unlinked instead of guessed. (#1276) - TypeScript/JavaScript method calls through an imported singleton (`import { store } from './store'; store.notify()`) now resolve to the class method instead of the exported constant, so `codegraph callers` sees cross-file callers of the method — previously only same-file calls were attributed and a method used everywhere could look unused. The same declaration-based type inference applies across the languages that share it (Python, Java, Kotlin, Go, and more), and a failed inference keeps the old edge rather than guessing. (#1292) - `codegraph node -f ` now prints the symbol's source body. Pinning an ambiguous name to a specific file (the whole point of `-f` when many files define the same function) returned only the location and caller trail with no code. (#1284) - Deleting a whole directory is now picked up by watch mode: the files inside it are removed from the index on the next auto-sync instead of lingering as stale records until an unrelated edit happened to trigger one. Operating systems often report a directory deletion as a single event on the directory itself (with no per-file events for its contents), which the watcher previously discarded. (#1285) - `codegraph sync` now gets the same slow-disk fix that made full indexing fast in 1.4.0: database checkpointing is deferred for the whole incremental run instead of firing every few megabytes of writes. On mechanical drives and other high-latency storage, a small sync on a large index no longer stalls for minutes at near-zero CPU — the cost of a sync scales with what changed, not with the size of the existing index. The same `CODEGRAPH_NO_WAL_DEFER=1` switch turns it off. (#1248) - C functions declared with a project-specific attribute macro in front of a typedef'd return type (`SEC_ATTR UINT32 MyFunc(VOID)` — common in embedded and kernel code) are now indexed under their real names. Previously the parser tripped over the unknown macro and stored the parameter list as the function name, leaving entries like `"(VOID)"` in the graph and making the real function unfindable. (#1211) - C++ methods defined out-of-line inside a namespace (`namespace sim { Output MyClass::Apply(...) { ... } }`) now carry the namespace in their qualified name, matching their class. Fully-qualified call sites from other files (`sim::MyClass::Apply(...)`) resolve to the definition again, so `codegraph callers` and file impact no longer come up empty for this pattern. (#1291) - C++ methods defined out-of-line on a template class (`template T Box::get() { ... }`) no longer keep the template parameter list in their qualified name. They now index as `Box::get` — identical to an inline definition of the same method — so they link to their class and resolve from call sites again, and pathological multi-line template parameter lists can no longer blow the qualified name past filesystem name limits. (#1286) - Go route detection no longer misidentifies ordinary method calls that share HTTP verb names — `cache.Put("key", value)`, `store.Get("config", out)`, `bus.Handle("user.created", handler)` and the like were being indexed as HTTP routes, polluting route listings in cache-heavy codebases. A registration now has to look like one: its first argument must be a `/`-prefixed path (all routers) or a Go 1.22 `"METHOD /path"` pattern on `Handle`/`HandleFunc`, which now also extracts the method instead of listing the route as `ANY`. (#1259) - Progress output on Windows no longer mixes ASCII `|` rails with the Unicode `│ ◆ ●` frame around them. In terminals that render Unicode (Windows Terminal, VS Code, ConEmu/Cmder, JetBrains, Alacritty), the whole `codegraph init` / `index` / `sync` block now draws with matching box-drawing characters; unrecognized legacy consoles keep the safe all-ASCII output that avoids garbled characters. `CODEGRAPH_ASCII=1` / `CODEGRAPH_UNICODE=1` still override in either direction. (#398) - CLI output now honors the `NO_COLOR` convention and new `--color` / `--no-color` flags, and goes plain automatically when piped: commands like `codegraph status`, `query`, `callers`, and `files` no longer embed ANSI color codes when stdout isn't a terminal, and a piped `codegraph init` / `index` / `sync` prints simple per-phase lines instead of progress-animation control characters. `FORCE_COLOR` or `--color` forces color back on for pipes that render it. (#1281) - Callers and impact analysis no longer silently under-count a function that calls the same callee many times. When one caller contained several call sites to the same callee and an internal resolution batch boundary happened to split them, cleanup after the first batch removed the later sites' pending rows before they were ever attempted — their edges were never created, deterministically, and which edges went missing shifted with unrelated changes to the project's total reference count. Post-pass cleanup now targets the exact database row each processed reference came from. Found while validating the operator-call fix on nlohmann/json, where `write_cbor`'s 11 calls to `to_char_type` indexed as 10. (#1269) - C++ explicit operator calls — `a.operator+(b)`, `p->operator+(b)`, `a.operator[](3)`, and the other symbolic forms — now produce a `calls` edge to the operator method, so an operator invoked only through the explicit syntax no longer looks uncalled in callers and impact analysis. tree-sitter parses these call sites with the operator name stranded in an error node (never as a normal member access), so the call's target was silently read as just the receiver variable; the operator name is now recovered from the error node and resolved through receiver-type inference like any other member call — a same-named operator on an unrelated class can never capture the edge. Infix uses (`a + b`, `a[i]`) need real type inference and are tracked separately. (#1247) - `codegraph init` and `codegraph index` no longer look hung after "Resolving refs" reaches 100%. The dynamic-dispatch linking that runs after resolution (callbacks, React re-renders, C function pointers, and the rest) had no progress display, so on repos where it takes a while — large C codebases especially — the bar just sat frozen at 100% until it finished. That work now shows as its own "Linking dynamic dispatch" progress phase, and the heaviest pass — C function-pointer linking — additionally reports progress within the pass, so a large C codebase advances the bar smoothly instead of parking it on one number for the bulk of the phase. - Indexing no longer prints repeated "SQLite is an experimental feature" warnings that garbled the progress display. The warning comes from Node's built-in SQLite and fired once per parsing worker; it's now suppressed on every launch path. ## [1.4.1] - 2026-07-10 ### New Features - The MCP server now notices when a newer CodeGraph release exists and tells you — a long-running server used to drift behind releases silently until something broke. On startup it checks the latest release in the background (never blocking, at most once a day, cached across all servers on the machine) and surfaces a one-line "update available — run `codegraph upgrade`" notice in the server log, in the instructions your agent sees on connect, and in `codegraph_status`. Nothing updates by itself, and being offline just means no notice. Opt out with `CODEGRAPH_NO_UPDATE_CHECK=1`; `DO_NOT_TRACK=1` disables it too. (#1243) ### Fixes - `codegraph upgrade` on a Windows npm install actually runs npm again — modern Node refuses to launch `npm.cmd` directly, so the upgrade failed with a spawn error before doing anything. npm is now invoked the way a terminal would run it. (#1238) - `codegraph uninstall` now actually uninstalls CodeGraph. It used to remove only the agent configurations and leave every installed binary behind, so `codegraph` still ran afterward — especially confusing when both an npm global install and a standalone install were present and removing one still left the other answering on PATH. Uninstall now finds every install on the machine (the standalone bundle, the npm global package, the launcher link) and removes them all, after showing you exactly what it found and asking first (`--yes` skips the prompt). Machine-level settings like your telemetry choice are preserved, a source checkout is never touched, and the new `--keep-cli` flag restores the old configs-only behavior. (#1071) - `codegraph_explore` no longer lets ordinary English words in a natural-language question hijack the ranking when they happen to match a code symbol's name. A question like "how does the upgrade flow check the latest version" used to treat "check" as a symbol the agent asked for by name, rank that unrelated definition's file first, and crowd the files the question is actually about out of the answer entirely. Precisely written symbol names (camelCase, PascalCase, snake_case, qualified names) still get top billing exactly as before, as do plain-word symbol bags whose words belong together in the same file. - PHP method calls made through a class property — `$this->dep->method()`, the dominant call shape in constructor-injection codebases (Symfony, Laravel) — now resolve to the method on the property's declared type, so callers and impact analysis see production call sites instead of reporting a DI-heavy method as uncalled or test-only. Promoted constructor parameters, typed properties, classic constructor assignment (including multi-line signatures), and typed setter injection all count; interface-typed properties resolve to the interface method, and inherited methods resolve through the type hierarchy. Only property-shaped declarations are consulted — a same-named local variable or parameter elsewhere can never mistype the property — and a property whose type can't be recovered statically stays unlinked rather than guessed. Thanks @w0lan. (#1220) - `codegraph upgrade` now also refreshes what previous versions installed into your agents — the CodeGraph section in CLAUDE.md / AGENTS.md / GEMINI.md and the MCP entry — so upgrading no longer leaves agents following instructions written for tools that have since been renamed or removed. Refresh-only: agents you never configured are not touched, and your permission and hook choices are preserved. Also available manually as `codegraph install --refresh`, and skippable with `CODEGRAPH_NO_INSTALL_REFRESH=1`. (#1238) - `codegraph upgrade` on an npm install now upgrades through npm again instead of quietly creating a second copy that never wins the PATH race — previously `codegraph --version` kept reporting the old version forever, no matter how many times you upgraded. (#1238) - After every upgrade, CodeGraph now checks that the `codegraph` command your terminal resolves actually serves the freshly installed version — confirming you don't need a new terminal, or telling you exactly which stale install is shadowing the new one. (#1071) - The safety watchdog no longer kills a healthy index on severely degraded storage. It used to judge liveness purely by the event loop, so one long database write on a struggling disk looked identical to a hung process and could get a valid, in-progress index terminated. During `codegraph index`/`codegraph init` the watchdog now also checks whether the index files on disk are advancing before it acts: slow-but-progressing work is left alone (bounded by a hard cap), while a genuinely hung process is still killed exactly as fast as before. (#1231) - Incremental sync now picks up cross-file relationships that only become resolvable after an edit — for example, when a file gains an export that another, unchanged file was already importing or calling. Previously the reference in the unchanged file was never revisited, so callers, impact, and flow results silently omitted the new edge (while status reported a clean index) until a full re-index. References that can't be resolved yet are now remembered and automatically retried whenever a change introduces a symbol that could satisfy them — this also covers a class gaining a new method that other files already call. Thanks @loadcosmos for the report with a minimal reproduction. (#1240) - The reverse case is fixed too: when an edit removes or moves a symbol (or deletes its file), callers in unchanged files now re-resolve during the same sync — rebinding to the symbol's new home when it moved, or waiting to reconnect automatically when it comes back — instead of silently losing their relationship until a full re-index. (#1240) ## [1.4.0] - 2026-07-10 ### New Features - Indexing is dramatically faster on slow storage — mechanical HDDs, network folders, and virtualized disks. The database no longer folds its write journal back into the main file thousands of times during a bulk index (that folding was ~95% of all disk activity); it now streams writes sequentially and folds them back in a few large, coalesced passes that run off the main thread. In a disk-throttled benchmark matching the reported hardware, a mid-size Java project went from over 25 minutes to under a minute, and there is no change on fast disks. Opt out with `CODEGRAPH_NO_WAL_DEFER=1`; tune the fold-back threshold with `CODEGRAPH_WAL_VALVE_MB`. (#1231) - New `CODEGRAPH_PARSE_TIMEOUT_MS` environment variable to raise the per-file parse budget on unusually slow storage, the same way `CODEGRAPH_PARSE_WORKERS` already tunes the worker count. (#1231) ### Fixes - Indexing on slow storage (mechanical HDDs, network folders) no longer collapses into false "parse timeout" failures. When disk writes stalled the coordinating thread, parses that had already finished — including empty files — were being misjudged as hung, their workers killed, and the files silently dropped from the index. A parse result is now judged by the worker's own clock, so a stalled coordinator accepts the finished result instead of killing the worker; only a genuinely hung parse is terminated (after a wider grace window). Files that do hit the timeout are retried at the end of indexing instead of being silently lost. Thanks @KnifeOfLife for the exceptional report. (#1231) - Parse workers now receive their grammar files from memory instead of each re-reading them from disk on spawn, eliminating a feedback loop on slow disks where every worker restart added more disk contention — and making worker restarts cheaper everywhere. (#1231) ## [1.3.1] - 2026-07-09 ### Fixes - Fixed `codegraph init` grinding for 20+ minutes (or getting killed by the safety watchdog) near the end of the "Resolving refs" step on large PHP and JavaScript codebases — a regression since 0.9.x reported on a 12,000-file project that used to index in about a minute. One of the dynamic-dispatch analysis passes only ever applies to Swift/Kotlin closure collections, but it was scanning every function in every language, and on `.push(`-heavy JavaScript (or any codebase with big generated functions, especially with non-ASCII text) its per-match bookkeeping went quadratic. The pass now skips languages it can't apply to, does its line accounting in constant time, and stays responsive even inside a single pathological function — the graph produced is identical. Thanks @sniperrenren for the report. (#1235) Two failure modes are fixed: on multi-million-symbol projects (e.g. the Linux kernel, ~95,000 files) the final analysis phase ran out of memory and crashed the process outright, and on large projects on slower machines (reported on a 24,000-file Java project on Windows) the same phase could stall long enough that the safety watchdog killed a healthy, still-progressing index at ~98% (#1212). The whole phase now streams its work instead of holding whole-graph snapshots in memory, keeps the process responsive throughout, and skips analysis passes for languages a project doesn't contain — which also makes the tail of indexing noticeably faster on single-language repos. The resulting graph is identical, and a genuinely wedged process is still detected and killed. - Indexing and `codegraph sync` stay responsive through their heaviest internal steps on huge projects: the post-index database maintenance (which on a multi-gigabyte index could stall the process for minutes and get a fully successful index killed by the safety watchdog at the finish line) now runs on a background thread, storing a giant generated file no longer freezes the process mid-extraction, and the reference-resolution bookkeeping between progress updates is broken into small responsive steps. The resulting graph is byte-for-byte identical. - Fixed a race that could leave a freshly-attached MCP session permanently silent: when a client's first messages arrived glued together during the daemon's connection handshake (roughly one attach in five on a busy machine), the daemon could drop them and stop reading that connection entirely — every tool call from that session then hung with no reply. The handshake now hands the connection over losslessly, and the fix is validated by hammering the previously-flaky attach test 25× under load. - The first tool call after the shared daemon starts no longer waits behind the query workers' cold start (which can take many seconds on a busy machine) — it's served directly until the first worker is warm, so a fresh session answers immediately. ## [1.3.0] - 2026-07-07 ### New Features - CodeGraph now indexes **Nix** (`.nix`) — flakes, NixOS and home-manager modules, overlays, and package sets join the graph: `let` and attrset bindings, functions (simple, destructured `{ pkgs, ... }`, and curried), and `inherit` bindings all become searchable symbols, with call edges between bindings. File-level wiring follows the ways Nix actually connects files: `import ./relative/path.nix` (with `import ./dir` reaching the directory's `default.nix`), NixOS module `imports = [ ./hardware.nix ../common ]` lists, flake-style `modules = [ ./configuration.nix ]` lists, and the nixpkgs `callPackage ./pkgs/foo { }` idiom — so "what does this configuration actually pull in" and "what uses this module" are answerable on real setups. Dynamic references (`import `, variable paths, flake-input module references) are deliberately left unlinked rather than guessed. Thanks @TyceHerrman. (#324, #332, #648) - The NixOS module system's option wiring is bridged, so flow questions cross the module boundary instead of going dark at it: a config write like `launchd.user.agents.myapp = { ... }` or `home.file.".gitconfig" = { ... }` links to the module that declares that option (`options.launchd.user.agents = mkOption { ... }` — flat and nested declaration spellings both count, quoted keys like `system.defaults.NSGlobalDomain."com.apple.dock"` match their exact declaration), which makes "how does enabling this service produce the launchd daemon / generated config file" traceable end-to-end and "what sets this option" answerable across modules, tests included. Precision is deliberately conservative: interpolated `${...}` paths, options declared in more than one module, and submodule-internal option namespaces stay unlinked rather than guessed, and every bridged hop is labeled as heuristic module-system wiring rather than shown as a plain reference. - CodeGraph now indexes **ArkTS** (`.ets`) — the language of HarmonyOS / OpenHarmony apps. Everything TypeScript gets extracted (classes, interfaces, enums, type aliases, imports/exports, call edges), plus ArkTS's own constructs: `@Component` / `@ComponentV2` structs with their decorators (`@Entry`, `@State`, `@Prop`, `@Link`, `@Local`, `@Param`, …) captured and searchable, `build()` view trees linked parent→child so "which pages render this component" is answerable, chained attributes connected to the `@Extend`/`@Styles` functions they invoke, `@Builder` methods and functions wired into the call graph, and `.onClick(this.handler)`-style event bindings linked to their handler methods. Modular HarmonyOS projects resolve across module boundaries too: a bare `import { CartRepository } from "data"` follows the `oh-package.json5` `file:` dependency to the right module — honoring each module's declared `main` entry, from `.ets` and `.ts` consumers alike — while ambiguous names in multi-app monorepos deliberately stay unlinked rather than guessed, and mixed `.ets`/`.ts` codebases cross-link freely. Validated on real HarmonyOS apps including the official OpenHarmony samples monorepo. (#396, #512, #648, #890) - ArkUI's dynamic hops are bridged so flow questions cross them instead of going dark, each labeled as dynamic dispatch rather than shown as a plain call: methods that assign a reactive property (`@State`, `@Local`, …) link to the component's `build()` (the re-render hop — assignment-gated, so a method that merely reads state gets no edge); `emitter.emit(eventId)` links to the matching `emitter.on/once` subscriber when both sides share a statically-recoverable event key (numeric ids pair within one file only, named constants within one module, so unrelated samples in a monorepo never cross-link); and `router.pushUrl({ url: 'pages/Detail' })` links to the target page's `@Entry` struct, with ambiguous urls left unlinked rather than guessed. - Interrupted or incomplete indexing is now visible instead of silent: a run killed mid-index (crash, out-of-memory, watchdog) leaves a marker that `codegraph status` reports as a truncated index, a completed run that dropped files reports itself as partial — both in the human output and in `status --json` — and `codegraph index` prints a warning with the exact counts when its result doesn't add up to what the scan discovered. - CodeGraph now indexes **Terraform and OpenTofu** (`.tf`, `.tfvars`, `.tofu`) — resources, data sources, modules, variables, outputs, providers, and every `locals` attribute become symbols (e.g. `aws_s3_bucket.my_bucket`, `var.region`, `module.vpc`, `local.prefix`), and uses like `var.region`, `module.vpc.id`, `data.aws_caller_identity.current`, or `aws_s3_bucket.my.arn` are wired up cross-file, so search, callers, and impact queries return real results on infrastructure repos instead of nothing. Module calls are bridged across the module boundary: a `module` block's inputs link to the child module's variables, `module.vpc.vpc_id` reaches the child's `output "vpc_id"` definition, and the block's local `source` path links to the module's files — so "what breaks if I change this module's variable" reaches every caller instead of dead-ending at the declaration (registry and git sources are deliberately left as visible boundaries rather than guessed). Cross-component wiring through the cloudposse/atmos `remote-state` module connects too: `module.vpc.outputs.vpc_cidr` in one component reaches the `vpc` component's own output when the component name is statically declared (a literal, or a variable with a literal default) and exactly one directory matches — anything dynamic or ambiguous stays unlinked. Aliased providers are first-class: `provider "aws" { alias = "east" }` gets its own symbol, and `provider = aws.east` on a resource (or a module's `providers` map) links to that configuration, found up the module tree the way Terraform actually inherits it. `moved`/`import`/`removed` state-migration blocks and `check` assertions reference the resources they name, so a refactor's paper trail is part of the graph. `.tfvars` assignments link to the variables they set, including var-files kept in a subdirectory. Resolution follows Terraform's real per-directory scoping, so same-named variables across modules never cross-link and "what depends on `var.project_id`" in a multi-module repo never mixes in unrelated modules. Thanks @Javviviii2. (#83, #310, #648) - CodeGraph now indexes **CUDA** (`.cu`, `.cuh`) — kernels, device/host functions, structs, and classes become symbols, and the host→kernel call edge survives the `<<>>` launch syntax, so questions like "how does this call reach the GPU kernel?" trace across the CPU/GPU boundary instead of going dark at the launch site. Real-world launch styles all connect: templated launches (`my_kernel<<>>(args)`), launches through a local function pointer (`auto kernel = &my_kernel<...>; ... kernel<<>>(args)` — each branch-assigned target linked), brace-initialized launch configs (`<<>>`), and kernels defined through a name-in-first-argument macro (flash-attention's `DEFINE_FLASH_FORWARD_KERNEL(kernel_name, ...) { ... }` style), which now index under their real kernel names. CUDA that lives in plain `.h`/`.hpp` headers — where much real-world device code sits, launch-template headers included — is recognized by content and indexed the same way. Validated on llm.c, flash-attention, and NVIDIA CUTLASS. (#387, #648) - C++ symbols defined inside `namespace` blocks now carry the namespace in their qualified name (`flash::compute_attn`, C++17 `namespace a::b {` included), and namespace-qualified calls (`ns::fn(...)`) resolve to their definitions — previously such calls never linked at all, which hid much of the call graph in namespace-heavy C++ codebases from callers and impact analysis. - C++ calls that spell out template arguments (`fn(args)`) now link to the function they instantiate, the same normalization templated base classes already had. - CodeGraph now indexes **Solidity** (`.sol`) — contracts, libraries, interfaces, structs, enums, modifiers, events, errors, and state variables become first-class symbols, with call edges that follow `emit`, `revert`, modifier guards (`onlyOwner`-style, including base-constructor chains like `constructor() ERC20(...)`), and library/method calls (including `using` directives). `import` directives resolve to the imported file, so cross-contract questions like "trace `transferFrom` through allowance and balance updates" or "how does `onlyRole` reach the role storage?" work out of the box on real Solidity codebases (validated on solmate, solady, and OpenZeppelin Contracts). Thanks @naiba. (#374, #648) - Erlang behaviour dispatch is now followed through the graph: a framework call through a variable module — cowboy's `Handler:init`/`Middleware:execute` folds, a plugin manager's `Mod:callback(...)` — links to the repo's implementations of the behaviour that declares that callback, so flow traces and impact cross the OTP callback boundary instead of stopping at it. The links are precision-gated: the callback arity must match, exactly one behaviour may own that callback shape (a collision stays unlinked rather than guessed), the implementer must actually export the callback, and the fan-out is bounded — a behaviour with hundreds of implementers stays a visibly dynamic boundary. Every bridged hop is labeled as dynamic dispatch with its wiring site, never shown as a plain static call. - CodeGraph now indexes **Erlang** (`.erl`, `.hrl`) — functions, with clauses and arities of the same name grouped as one symbol spanning all of them, plus records with their fields, `-type`/`-opaque` aliases, `-define` macros, and `-spec` signatures attached to every function. Cross-module `mod:fn(...)` calls resolve to the target module's function, `fun name/arity` values are captured as references (so callback registrations like `lists:foreach(fun submit/1, ...)` link up), `-include`/`-include_lib` connect to the header files they pull in, `-behaviour` declarations link a callback module to its behaviour (and only ever to a module — a same-named macro or function elsewhere in the repo is never mistaken for one), and `-export` lists (plus `-compile(export_all)`) drive each function's public/private flag. OTP's indirection idioms are followed where the target is static: `spawn`/`apply`/`proc_lib`/`timer`/`rpc` calls that name their target as `(Module, Function, Args)` arguments produce call edges, and `gen_server:call`/`cast` connects to the target module's `handle_call`/`handle_cast` — its own when targeting `?MODULE` (including the `-define(SERVER, ?MODULE)` idiom), and the named module when a registered name follows OTP's name-the-server-after-its-module convention (`gen_server:call(other_mod, ...)`, directly or through a `-define(STORE, other_mod)` macro); a registered name that matches no module stays unlinked. Macros participate in the graph too: a `-define` body's calls belong to the macro, each `?MACRO(...)` use site links into the call chain (and bare `?CONSTANT` reads are tracked as references), so a call path hidden behind a macro — `set_password → ?SQL_UPSERT_T → sql_query_t` — traces end-to-end and "where is this macro used" is answerable. escripts index like any module (the shebang line is understood), and OTP application resource files (`.app.src`, `.app`) join the graph: `{mod, ...}` links an app to its callback module and `{applications, [...]}` connects umbrella sibling apps — resolving only ever to modules, so an OTP app name like `ssl` is never mistaken for a same-named function. Truly dynamic dispatch (`Mod:handle(...)`, message sends, var-module spawns) is deliberately left unlinked rather than guessed. `codegraph_explore` also understands Erlang-native symbol spelling in queries — `mod:fn/3` and `init/2` find the symbols they name. (#635, #648) - CodeGraph now indexes **Visual Basic .NET** (`.vb`) — classes, Modules, interfaces, structures, enums, properties, events, `MustOverride` abstract members, and `Declare` P/Invoke signatures, with `Inherits`/`Implements` hierarchy edges, call edges (resolved through VB's ambiguous call-vs-index parentheses), and `New`/`As New` instantiation links. Real-world VB styles parse cleanly: WinForms designer files, interpolated and multi-line strings, XML literals (embedded `<%= %>` expressions included), single-line and multi-line LINQ queries, multi-line lambdas, `Handles`/`WithEvents` event wiring, Custom Events, date literals, classic type-character identifiers (`i%`, `name$`), and non-English (Unicode) identifiers. (#648, #639, #170) - CodeGraph now indexes **COBOL** (`.cbl`, `.cob`, `.cpy`) — programs, sections and paragraphs with `PERFORM`/`GO TO` call edges, `CALL` cross-program calls, `COPY` copybook imports (standalone copybooks included), and DATA DIVISION records with 88-level condition names, in both fixed and free source format. Impact queries work on data items: every `MOVE`/`ADD`/`COMPUTE`/`SUBTRACT` write-site links back to the field it changes, so "what touches this copybook field" answers across programs. CICS flows connect too: `EXEC CICS LINK`/`XCTL` program targets, `EXEC SQL INCLUDE` copybooks, and pseudo-conversational `RETURN TRANSID(...)` hops resolve to the program owning the transaction id. (#590, #648) - CodeGraph now indexes **CFML** (`.cfc`, `.cfm`, `.cfs`) — both the classic tag-based style (``/``) and modern bare-script `component { ... }` syntax, including `extends`/`implements`, embedded `` blocks (at any nesting depth, including inside ``/``/``), call edges, and calls embedded in `#hash#` expressions inside `` SQL bodies. Files saved with a UTF-8 byte-order mark and tags with unquoted attribute values — both common in long-lived CFML codebases — are handled too. Thanks @ghedwards. (#1118) - CFML inheritance written as a component path now links to the right component. `extends="coldbox.system.web.Controller"` names its supertype by dotted path and `extends="../base"` by relative path (the FW/1 style) — both previously produced no inheritance edge at all, which on framework-style CFML apps hid most of the type hierarchy from impact and blast-radius analysis (on ColdBox's own core, over 90% of inheritance was invisible). Resolution is deliberately conservative: the target's directory layout must corroborate the declared path — so a supertype that lives in an out-of-repo library (testbox, mxunit, an installed framework) correctly stays unlinked rather than being guessed at, and an ambiguous path produces no edge rather than a wrong one. (#1152) - CFML method calls made through a local variable, typed argument, or component property now resolve to the right method — the same receiver-type inference the other object-oriented languages already had. `var svc = new UserService(); svc.save()`, `createObject("component", "path.UserService")`, a typed `` or cfscript parameter, and `variables.`/`this.`-scoped fields — including the pseudoconstructor pattern (`variables.svc = new UserService()` in `init()`) and WireBox-injected properties (`property name="svc" inject="UserService"`) — all now link the call to the declared component's method, with methods inherited from a supertype resolved through the inheritance links above. This makes callers, impact/blast-radius, and `codegraph_explore` flow traces follow CFML service calls instead of dropping them or guessing among same-named methods. - The Claude Code context hook now recognizes prompts that describe code in plain words — in any language — by checking the prompt's words against the symbol names actually in your project's index. Asking about "the state machine des commandes" finds `OrderStateMachine` with no keyword involved. Confidence decides how much gets injected: structural questions and prompts naming a real symbol still get full context up front; a plain-words match gets a short pointer to the matching symbols so the agent queries them itself; everything else stays silent, exactly as before. - Anonymous usage telemetry now counts how often the context hook injected context, offered a hint, or stayed silent — fixed counter names only; the prompt's content is never stored or sent. This makes the hook's accuracy measurable instead of guessed. The counters record what actually happened, not what was attempted: a lookup that errors or comes back empty counts as a distinct silent outcome, never as delivered context (#1143, thanks @inth3shadows). - Metal shader files (`.metal`) are now indexed. Metal Shading Language is close enough to C++ that vertex/fragment/kernel functions, structs, type aliases, and the calls between them all land in the graph — so shader pipelines in Apple-platform projects show up in impact analysis and flow traces instead of being silently skipped. Metal's `[[buffer(0)]]`-style attribute annotations are handled so they can't corrupt what gets extracted. Thanks @FluxKo for the report. (#1121) - CodeGraph now indexes legacy **iBatis 2** SQL maps (``), not just MyBatis 3 `` files. `