|
|
3 settimane fa | |
|---|---|---|
| .claude | 3 settimane fa | |
| .cursor | 4 settimane fa | |
| .github | 3 settimane fa | |
| __tests__ | 3 settimane fa | |
| docs | 3 settimane fa | |
| scripts | 3 settimane fa | |
| site | 3 settimane fa | |
| src | 3 settimane fa | |
| .gitignore | 3 settimane fa | |
| BUNDLING.md | 1 mese fa | |
| CHANGELOG.md | 3 settimane fa | |
| CLAUDE.md | 3 settimane fa | |
| LICENSE | 5 mesi fa | |
| README.md | 3 settimane fa | |
| install.ps1 | 1 mese fa | |
| install.sh | 1 mese fa | |
| package-lock.json | 3 settimane fa | |
| package.json | 3 settimane fa | |
| tsconfig.json | 4 mesi fa | |
| vitest.config.ts | 3 settimane fa |
No Node.js required — one command grabs the right build for your OS:
# macOS / Linux
curl -fsSL https://raw.githubusercontent.com/colbymchenry/codegraph/main/install.sh | sh
# Windows (PowerShell)
irm https://raw.githubusercontent.com/colbymchenry/codegraph/main/install.ps1 | iex
Already have Node? Use npm instead (works on any version):
npx @colbymchenry/codegraph # zero-install, or:
npm i -g @colbymchenry/codegraph
CodeGraph bundles its own runtime — nothing to compile, no native build, works the same everywhere. The interactive installer auto-configures your agent(s) — Claude Code, Cursor, Codex CLI, opencode, Hermes Agent, Gemini CLI, Antigravity IDE, Kiro.
cd your-project
codegraph init -i
codegraph init just creates the local .codegraph/ index directory; adding -i (--index) also builds the initial graph in the same step. Without -i, run codegraph index afterwards to populate it.
f168182f-4d9a-44e0-94d7-08d018cc8a)
Changed your mind? One command removes CodeGraph from every agent it configured:
codegraph uninstall
Reverses the installer — strips CodeGraph's MCP server config, instructions, and permissions from each configured agent. Your project indexes (.codegraph/) are left untouched; remove those per-project with codegraph uninit. Use --target to remove from specific agents, or --yes to run non-interactively.
When Claude Code explores a codebase, it spawns Explore agents that scan files with grep, glob, and Read — consuming tokens on every tool call.
CodeGraph gives those agents a pre-indexed knowledge graph — symbol relationships, call graphs, and code structure. Agents query the graph instantly instead of scanning files.
Tested across 7 real-world open-source codebases spanning 7 languages, comparing an agent (Claude Code, headless) answering one architecture question with and without CodeGraph. Each cell is the savings at the median of 4 runs per arm. Re-validated on Opus 4.8 (2026-05-29), on the build with per-symbol adaptive codegraph_explore sizing.
Average: 25% cheaper · 57% fewer tokens · 23% faster · 62% fewer tool calls
| Codebase | Language | Cost | Tokens | Time | Tool calls |
|---|---|---|---|---|---|
| VS Code | TypeScript · ~10k files | 33% cheaper | 70% fewer | 27% faster | 80% fewer |
| Excalidraw | TypeScript · ~640 | 27% cheaper | 61% fewer | 26% faster | 70% fewer |
| Django | Python · ~3k | 23% cheaper | 70% fewer | 28% faster | 77% fewer |
| Tokio | Rust · ~790 | 35% cheaper | 70% fewer | 37% faster | 79% fewer |
| OkHttp | Java · ~645 | 11% cheaper | 48% fewer | 26% faster | 70% fewer |
| Gin | Go · ~110 | 15% cheaper | 35% fewer | 9% faster | 47% fewer |
| Alamofire | Swift · ~110 | 28% cheaper | 46% fewer | 7% faster | 13% fewer |
CodeGraph cuts cost, tokens, tool calls, and time on every repo — across small, medium, and large codebases — and answers most of them with zero file reads, while the no-CodeGraph agent spends its budget on grep/find/Read discovery. codegraph_explore shows the answer in full — the mechanism plus the exact methods you asked about, even when they're buried in a multi-thousand-line file — while collapsing redundant interchangeable implementations to signatures, so the response is sized to the answer rather than the file count. The cost margin is narrowest on the smallest repos, where a modern model's native search is already cheap, but it stays solidly positive across the board.
| Smart Context Building | One tool call returns entry points, related symbols, and code snippets — no expensive exploration agents |
| Full-Text Search | Find code by name instantly across your entire codebase, powered by FTS5 |
| Impact Analysis | Trace callers, callees, and the full impact radius of any symbol before making changes |
| Always Fresh | File watcher uses native OS events (FSEvents/inotify/ReadDirectoryChangesW) with debounced auto-sync — the graph stays current as you code, zero config |
| 20+ Languages | TypeScript, JavaScript, Python, Go, Rust, Java, C#, PHP, Ruby, C, C++, Objective-C, Swift, Kotlin, Dart, Lua, Luau, Svelte, Liquid, Pascal/Delphi |
| Framework-aware Routes | Recognizes web-framework routing files and links URL patterns to their handlers across 14 frameworks |
| Mixed iOS / React Native / Expo | Closes cross-language flows that static parsing misses: Swift ↔ ObjC bridging, React Native legacy bridge + TurboModules + Fabric view components, native → JS event emitters, Expo Modules |
| 100% Local | No data leaves your machine. No API keys. No external services. SQLite database only |
codegraph sync manuallyCodeGraph detects web-framework routing files and emits route nodes linked by references edges to their handler classes or functions. Querying callers of a view/controller now surfaces the URL pattern that binds it.
| Framework | Shapes recognized |
|---|---|
| Django | path(), re_path(), url(), include() in urls.py (CBV .as_view(), dotted paths) |
| Flask | @app.route('/path', methods=[...]), blueprint routes |
| FastAPI | @app.get(...), @router.post(...), all standard methods |
| Express | app.get(...), router.post(...) with middleware chains |
| NestJS | @Controller + @Get/@Post/..., GraphQL @Resolver + @Query/@Mutation, @MessagePattern/@EventPattern, @SubscribeMessage |
| Laravel | Route::get(), Route::resource(), Controller@action, tuple syntax |
| Drupal | *.routing.yml routes (_controller, _form, entity handlers); hook_* implementations in .module/.theme/.install/.inc |
| Rails | get '/x', to: 'users#index', hash-rocket => syntax |
| Spring | @GetMapping, @PostMapping, @RequestMapping on methods |
| Gin / chi / gorilla / mux | r.GET(...), router.HandleFunc(...) |
| Axum / actix / Rocket | .route("/x", get(handler)) |
| ASP.NET | [HttpGet("/x")] attributes on action methods |
| Vapor | app.get("x", use: handler) |
| React Router / SvelteKit | Route component nodes |
Real iOS and React Native codebases live across multiple languages — a Swift caller invokes an Objective-C selector that's been auto-bridged, a JS file calls into a native module via the React Native bridge, a JSX component delegates to a native view manager. Static tree-sitter extraction stops at each language boundary. CodeGraph bridges them so trace, callers, callees, and impact connect end-to-end across the gap.
| Boundary | JS / Swift side | Native side | How |
|---|---|---|---|
| Swift → ObjC | Swift obj.foo(bar:) |
ObjC selector -fooWithBar: |
@objc auto-bridging rules (including init/property/protocol forms) + Cocoa preposition prefixes (With/For/By/In/On/At/…) |
| ObjC → Swift | ObjC [obj fooWithBar:] |
Swift @objc func foo(bar:) |
Reverse-bridge name candidates; verifies @objc exposure from source |
| React Native legacy bridge | JS NativeModules.X.fn(...) |
ObjC RCT_EXPORT_METHOD / RCT_REMAP_METHOD · Java/Kotlin @ReactMethod |
Parses macro/annotation declarations to build a JS-name → native-method map |
| React Native TurboModules | JS import M from './NativeM'; M.fn(...) |
Native impl matching the Codegen spec | Treats the Native<X>.ts spec interface as ground truth |
| RN native → JS events | JS new NativeEventEmitter(...).addListener('e', cb) |
ObjC [self sendEventWithName:@"e" body:...] · Swift sendEvent(withName: "e", ...) · Java/Kotlin .emit("e", ...) |
Synthesized cross-language event channel keyed by literal event name |
| Expo Modules | JS requireNativeModule('X').fn(...) |
Swift / Kotlin Module { Name("X"); AsyncFunction("fn") { ... } } |
Parses the Expo DSL literals; synthetic method nodes resolve via existing name-match |
| Fabric view components | JSX <MyView prop={v}/> |
TS Codegen spec + native impl class | Spec → component node; convention-based name+suffix lookup (View/ComponentView/Manager/ViewManager) bridges to native |
| Legacy Paper view managers | JSX <MyView prop={v}/> |
ObjC RCT_EXPORT_VIEW_PROPERTY · Java/Kotlin @ReactProp |
Same as Fabric — Paper-era declarations also produce component + property nodes |
Validated on real codebases (small + medium + large for each bridge):
| Bridge | Small | Medium | Large |
|---|---|---|---|
| Swift ↔ ObjC | Charts | realm-swift | Wikipedia-iOS |
| RN legacy bridge | AsyncStorage | react-native-svg | react-native-firebase |
| RN native → JS events | RNGeolocation | — | react-native-firebase |
| Expo Modules | expo-haptics | expo-camera | expo SDK sweep (7 packages) |
| Fabric / Paper views | react-native-segmented-control | react-native-screens | react-native-skia |
Each bridge emits edges tagged provenance:'heuristic' with metadata.synthesizedBy: set to a stable channel name (e.g. swift-objc-bridge, rn-event-channel, fabric-native-impl, expo-module-extract), so the agent can tell at a glance how a hop got into the graph.
npx @colbymchenry/codegraph
The installer will:
codegraph on your PATH (so agents can launch the MCP server)CLAUDE.md / AGENTS.md / etc.)Non-interactive (scripting / CI):
codegraph install --yes # auto-detect agents, install global
codegraph install --target=cursor,claude --yes # explicit target list
codegraph install --target=auto --location=local # detected agents, project-local
codegraph install --print-config codex # print snippet, no file writes
| Flag | Values | Default |
|---|---|---|
--target |
auto, all, none, or csv (claude,cursor,...) |
prompt |
--location |
global, local |
prompt |
--yes |
(boolean) | prompt every step |
--no-permissions |
(boolean) skip Claude auto-allow list | permissions on |
--print-config <id> |
dump snippet for one agent and exit | — |
Restart your agent (Claude Code / Cursor / Codex CLI / opencode / Hermes Agent / Gemini CLI / Antigravity IDE / Kiro) for the MCP server to load.
cd your-project
codegraph init -i
Builds the per-project knowledge graph index. A single global codegraph install works in every project you open — no need to re-run the installer per project.
That's it — your agent will use CodeGraph tools automatically when a .codegraph/ directory exists.
┌───────────────────────────────────────────────────────────────────┐
│ Claude Code │
│ │
│ "How does a request reach the database?" │
│ calls CodeGraph tools directly — no Explore sub-agent │
│ │ │
└─────────────────────────────────┬─────────────────────────────────┘
│
▼
┌───────────────────────────────────────────────────────────────────┐
│ CodeGraph MCP Server │
│ │
│ explore · search · callers · callees · impact · node │
│ │ │
│ ▼ │
│ SQLite knowledge graph │
│ symbols · edges · files · FTS5 full-text search │
└───────────────────────────────────────────────────────────────────┘
Extraction — tree-sitter parses source code into ASTs. Language-specific queries extract nodes (functions, classes, methods) and edges (calls, imports, extends, implements).
Storage — Everything goes into a local SQLite database (.codegraph/codegraph.db) with FTS5 full-text search.
Resolution — After extraction, references are resolved: function calls → definitions, imports → source files, class inheritance, and framework-specific patterns.
Auto-Sync — The MCP server watches your project using native OS file events. Changes are debounced (2-second quiet window), filtered to source files only, and incrementally synced. The graph stays fresh as you code — no configuration needed.
codegraph # Run interactive installer
codegraph install # Run installer (explicit)
codegraph uninstall # Remove CodeGraph from your agents (inverse of install)
codegraph init [path] # Initialize in a project (--index to also index)
codegraph uninit [path] # Remove CodeGraph from a project (--force to skip prompt)
codegraph index [path] # Full index (--force to re-index, --quiet for less output)
codegraph sync [path] # Incremental update
codegraph status [path] # Show statistics
codegraph query <search> # Search symbols (--kind, --limit, --json)
codegraph files [path] # Show file structure (--format, --filter, --max-depth, --json)
codegraph callers <symbol> # Find what calls a function/method (--limit, --json)
codegraph callees <symbol> # Find what a function/method calls (--limit, --json)
codegraph impact <symbol> # Analyze what code is affected by changing a symbol (--depth, --json)
codegraph affected [files...] # Find test files affected by changes (see below)
codegraph serve --mcp # Start MCP server
codegraph affectedTraces import dependencies transitively to find which test files are affected by changed source files.
codegraph affected src/utils.ts src/api.ts # Pass files as arguments
git diff --name-only | codegraph affected --stdin # Pipe from git diff
codegraph affected src/auth.ts --filter "e2e/*" # Custom test file pattern
| Option | Description | Default |
|---|---|---|
--stdin |
Read file list from stdin | false |
-d, --depth <n> |
Max dependency traversal depth | 5 |
-f, --filter <glob> |
Custom glob to identify test files | auto-detect |
-j, --json |
Output as JSON | false |
-q, --quiet |
Output file paths only | false |
CI/hook example:
#!/usr/bin/env bash
AFFECTED=$(git diff --name-only HEAD | codegraph affected --stdin --quiet)
if [ -n "$AFFECTED" ]; then
npx vitest run $AFFECTED
fi
When running as an MCP server, CodeGraph exposes these tools to Claude Code:
| Tool | Purpose |
|---|---|
codegraph_explore |
Primary. Answer almost any question in one call — "how does X work", a flow ("how does X reach Y"), or surveying an area — returning the relevant symbols' verbatim source grouped by file, plus a relationship map and blast radius. Surfaces dynamic-dispatch hops (callbacks, React re-render, interface→impl) grep can't follow. |
codegraph_search |
Find symbols by name across the codebase |
codegraph_callers |
Find what calls a function |
codegraph_callees |
Find what a function calls |
codegraph_impact |
Analyze what code is affected by changing a symbol |
codegraph_node |
Get one specific symbol's details + full source (returns every overload for an ambiguous name) |
codegraph_files |
Get indexed file structure (faster than filesystem scanning) |
codegraph_status |
Check index health and statistics |
CodeGraph can be embedded directly. The npm package re-exports its programmatic
API, so both import and require resolve the CodeGraph class in your own
process — handy for embedding it in an app (e.g. an Electron main process).
import CodeGraph from '@colbymchenry/codegraph';
// CommonJS works too:
// const { CodeGraph } = require('@colbymchenry/codegraph');
const cg = await CodeGraph.init('/path/to/project');
// Or: const cg = await CodeGraph.open('/path/to/project');
await cg.indexAll({
onProgress: (p) => console.log(`${p.phase}: ${p.current}/${p.total}`)
});
const results = cg.searchNodes('UserService');
const callers = cg.getCallers(results[0].node.id);
const context = await cg.buildContext('fix login bug', { maxNodes: 20, includeCode: true, format: 'markdown' });
const impact = cg.getImpactRadius(results[0].node.id, 2);
cg.watch(); // auto-sync on file changes
cg.unwatch(); // stop watching
cg.close();
Lower-level building blocks are exported from the same entry point for callers
that drive the graph directly: DatabaseConnection, QueryBuilder,
getDatabasePath, initGrammars / loadGrammarsForLanguages, and FileLock.
Embedding requirements
npm i @colbymchenry/codegraph) so the matching
per-platform package — which carries the compiled library and its
dependencies — is fetched alongside the shim.node:sqlite (Electron qualifies when its bundled Node is 22.5+). The CLI and
MCP server are unaffected — they run on the self-contained bundled runtime.@types/node available and skipLibCheck: true (the common default).There isn't any — CodeGraph is zero-config, with no config file to write or keep in sync. Language support is automatic from the file extension; there's nothing to wire up per language.
What it skips out of the box:
node_modules, vendor,
dist, build, target, .venv, Pods, .next, and the like across every
supported stack — so the graph is your code, not
third-party noise. This holds even with no .gitignore..gitignore — honored in git repos via git, and in
non-git projects by reading .gitignore directly (root and nested).To keep something else out, add it to .gitignore. To pull a default-excluded
directory back in (say you really do want a vendored dependency indexed),
add a negation — !vendor/. The defaults apply uniformly, so committing a
dependency or build directory doesn't force it into the graph; the .gitignore
negation is the explicit opt-in.
Every release ships a self-contained build (bundled Node runtime — nothing to compile) for all three desktop OSes, on both Intel/AMD (x64) and ARM (arm64):
| Platform | Architectures | Install |
|---|---|---|
| Windows | x64, arm64 | PowerShell installer or npm |
| macOS | x64, arm64 | shell installer or npm |
| Linux | x64, arm64 | shell installer or npm |
See Get Started for the one-line install commands.
The interactive installer auto-detects and configures each of these — wiring up the MCP server (which delivers its own usage guidance, so no instructions file is written):
| Language | Extension | Status |
|---|---|---|
| TypeScript | .ts, .tsx |
Full support |
| JavaScript | .js, .jsx, .mjs |
Full support |
| Python | .py |
Full support |
| Go | .go |
Full support |
| Rust | .rs |
Full support |
| Java | .java |
Full support |
| C# | .cs |
Full support |
| PHP | .php |
Full support |
| Ruby | .rb |
Full support |
| C | .c, .h |
Full support |
| C++ | .cpp, .hpp, .cc |
Full support |
| Objective-C | .m, .mm, .h |
Partial support (classes, protocols, methods, @property, #import, message sends; .mm ObjC++ may parse incompletely) |
| Swift | .swift |
Full support |
| Kotlin | .kt, .kts |
Full support |
| Scala | .scala, .sc |
Full support (classes, traits, methods, type aliases, Scala 3 enums) |
| Dart | .dart |
Full support |
| Svelte | .svelte |
Full support (script extraction, Svelte 5 runes, SvelteKit routes) |
| Vue | .vue |
Full support (script + script-setup extraction, Nuxt page/API/middleware routes) |
| Liquid | .liquid |
Full support |
| Pascal / Delphi | .pas, .dpr, .dpk, .lpr |
Full support (classes, records, interfaces, enums, DFM/FMX form files) |
| Lua | .lua |
Full support (functions, methods with receivers, local variables, require imports, call edges) |
| Luau | .luau |
Full support (everything in Lua, plus type/export type aliases, typed signatures, and Roblox instance-path require) |
"CodeGraph not initialized" — Run codegraph init in your project directory first.
Indexing is slow — Check that node_modules and other large directories are excluded. Use --quiet to reduce output overhead.
MCP hits database is locked — current builds shouldn't: CodeGraph bundles its own Node runtime and uses Node's built-in node:sqlite in WAL mode, where concurrent reads never block on a writer. If you still see it:
curl -fsSL https://raw.githubusercontent.com/colbymchenry/codegraph/main/install.sh | sh (macOS/Linux), irm https://raw.githubusercontent.com/colbymchenry/codegraph/main/install.ps1 | iex (Windows), or npm i -g @colbymchenry/codegraph@latest.codegraph status shows Journal: other than wal — WAL couldn't be enabled on this filesystem (common on network shares and WSL2 /mnt), so reads can block on writes. Move the project (with its .codegraph/ folder) onto a local disk.MCP server not connecting — Ensure the project is initialized/indexed, verify the path in your MCP config, and check that codegraph serve --mcp works from the command line.
Missing symbols — The MCP server auto-syncs on save (wait a couple seconds). Run codegraph sync manually if needed. Check that the file's language is supported and isn't inside a .gitignored or default-excluded directory (e.g. node_modules, dist).
MIT