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- /**
- * @deepseek-ai/dsh-headless — the one-shot headless bundle: the bundle patch
- * (`cordis.patch.yml`) rides over dsh-base + dsh-web-app (the headless
- * session is web-observable while it runs — same composition), and this
- * runner plugin drives one task through the in-process API carrier
- * (InProcessApiClient over toFetchHandler(ctx.apiProxy), so the full wire
- * chain — serialization, zod, SSE framing — really runs), prints the final
- * assistant text at agent quiescence, and exits (completed → 0, else 1). The
- * task text arrives as launcher-patched config (`dsh run "task"`).
- * @module @deepseek-ai/dsh-headless
- */
- import type { Context } from 'cordis'
- import z from 'schemastery'
- import { InProcessApiClient, toFetchHandler } from '@deepseek-ai/dsh-host-apiproxy'
- // Empty type imports carry the httpServer and agent/status Context merges used below.
- import type {} from '@deepseek-ai/dsh-host-webserver'
- import type {} from '@deepseek-ai/dsh-agent'
- // Empty type import carries the loader Context merge for the settlement await.
- import type {} from '@cordisjs/plugin-loader'
- import type { MuxFrame } from '@deepseek-ai/dsh-host-apiproxy/api'
- import type { RpcRequest, RpcResponse } from '@deepseek-ai/dsh-host-apiproxy/api/rpc'
- import type { SessionId } from '@deepseek-ai/dsh-session'
- /** Stable Cordis plugin name. */
- export const name = 'headless-runner'
- /** Services required before the one-shot turn can start. */
- export const inject = ['apiProxy', 'httpServer']
- /** Plugin config: the task, patched in by the launcher. */
- export interface Config {
- /** The prompt text for the single turn. */
- task: string
- }
- export const Config: z<Config> = z.object({
- task: z.string().required(),
- })
- /** Outcome of one headless run: aggregated final text plus the last turn-end reason kind. */
- interface TurnOutcome {
- text: string
- reason: string
- }
- /**
- * The process-facing effects of one run, injectable for tests: output
- * streams and the exit request (the launcher wires it to its bounded
- * shutdown controller).
- */
- export interface HeadlessIo {
- stdout: { write(chunk: string): unknown }
- stderr: { write(chunk: string): unknown }
- /** Request process exit with `code` after the tree disposes. */
- exit(code: number): void
- }
- /** Host seam: the launcher provides the exit wiring before the tree mounts. */
- declare module 'cordis' {
- interface Context {
- /** Process-facing effects for the one-shot headless runner. */
- headlessIo?: HeadlessIo
- }
- }
- /** Unwrap an RpcResponse or fail loud: business errors print and exit 1. */
- async function unwrap<T>(response: RpcResponse<T>, io: HeadlessIo): Promise<T> {
- if (response.result.ok) return response.result.value
- const { code, message } = response.result.error
- io.stderr.write(`dsh: ${code}: ${message}\n`)
- io.exit(1)
- // Exit is asynchronous (bounded tree disposal); park this turn forever so
- // no further request rides a session that is already being torn down.
- return new Promise<never>(() => {})
- }
- /**
- * Consume mux frames until the agent reaches idle, per the one-shot CLI
- * idle-to-idle contract: the stream opens immediately before the prompt, and
- * its first observed turn/start begins the task. Text is the last committed
- * assistant message of the whole interval (steering or injected work may run
- * further turns before quiescence), and the outcome reason is the final
- * turn/end's kind. Idleness is signalled out of band by the caller's
- * `agent/status` subscription; the stream itself carries no status frame.
- * @param frames - the mux stream opened before the prompt.
- * @param sessionId - the headless session.
- * @param idle - resolves to the final session-event sequence when the agent reaches quiescence.
- * @param io - process-facing effects for stream diagnostics.
- * @returns the aggregated outcome.
- */
- async function consumeUntilIdle(
- frames: AsyncIterable<RpcRequest<MuxFrame>>,
- sessionId: SessionId,
- idle: Promise<number>,
- io: HeadlessIo,
- ): Promise<TurnOutcome> {
- let started = false
- let text = ''
- let reason: string = 'error'
- let observedSeq = -1
- let resolveProgress: (() => void) | undefined
- const streamDone = (async () => {
- try {
- for await (const frame of frames) {
- const payload = frame.payload
- if (payload.type === 'stream/error') return
- if (payload.type !== 'session/event' || payload.sessionId !== sessionId) continue
- const event = payload.event
- observedSeq = event.seq
- resolveProgress?.()
- resolveProgress = undefined
- if (event.type === 'turn/start') {
- started = true
- continue
- }
- if (!started) continue
- if (event.type === 'assistant/message') {
- const joined = event.data.message.content.filter(block => block.type === 'text').map(block => block.text).join('')
- if (joined !== '') text = joined
- }
- if (event.type === 'turn/end') reason = event.data.reason.kind
- }
- } catch (error: unknown) {
- io.stderr.write(`dsh: event stream failed: ${String(error)}\n`)
- }
- })()
- const streamEnded = streamDone.then(() => 'ended' as const)
- const idleSeq = await idle
- while (observedSeq < idleSeq) {
- const progress = new Promise<'progress'>((resolve) => { resolveProgress = () => { resolve('progress') } })
- if (await Promise.race([progress, streamEnded]) === 'ended') break
- }
- return { text, reason }
- }
- /**
- * Run one headless task to quiescence and request exit (completed → 0, else 1).
- * @param ctx - plugin context carrying apiProxy, httpServer, and the launcher's headlessIo.
- * @param config - validated {@link Config}.
- */
- export function apply(ctx: Context, config: Config): void {
- const io = ctx.headlessIo
- if (io === undefined) {
- throw new Error('headless-runner: the launcher must provide ctx.headlessIo before the tree mounts')
- }
- // Fire-and-forget by design: the run outlives plugin activation, and every
- // failure path inside ends in io.exit, not a rejection.
- void (async () => {
- // The Loader mounts sibling rows concurrently and this plugin's inject
- // gate covers only apiProxy/httpServer; prompting before the agent loop,
- // adapters, and tools settle would fail the turn on a half-mounted tree.
- // The old launcher ran strictly after settled boot — preserve that.
- // A tree disposed mid-settlement (early SIGTERM) has nothing to run.
- await ctx.get('loader')?.await()
- if (ctx.get('httpServer') === undefined) return
- // The headless session is web-observable while it runs (same composition).
- io.stderr.write(`dsh: observing at http://127.0.0.1:${String(ctx.httpServer.port)}\n`)
- const api = new InProcessApiClient(toFetchHandler(ctx.apiProxy))
- const created = await unwrap(await api.sessions.create({}), io)
- // Open the stream before prompting so no frame is lost. The quiescence
- // anchor below is an in-process ctx subscription, so a remote-carrier
- // port of this runner must replace it with a wire-visible idle signal.
- const abort = new AbortController()
- const frames = api.events.mux({}, abort.signal)
- const idle = new Promise<number>((resolve) => {
- ctx.on('agent/status', ({ agent, status }) => {
- if (agent.id === created.sessionId && status === 'idle') resolve(agent.session.seq - 1)
- })
- })
- const done = consumeUntilIdle(frames, created.sessionId, idle, io)
- await unwrap(await api.sessions.prompt({
- sessionId: created.sessionId,
- mode: 'queue',
- content: [{ type: 'text', text: config.task }],
- }), io)
- const outcome = await done
- io.stdout.write(outcome.text + '\n')
- abort.abort()
- io.exit(outcome.reason === 'completed' ? 0 : 1)
- })()
- }
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