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| tests | 1 месяц назад | |
| README.md | 1 месяц назад | |
| package.json | 1 месяц назад | |
| tsconfig.json | 2 месяцев назад | |
| tsdown.config.ts | 1 месяц назад | |
Worker-thread implementation of the @deepseek-ai/dsh-code-runtime seam: WorkerCodeRuntime runs each program in ONE fresh Node worker_threads.Worker — TypeScript in, type-stripped host-side, bindings bridged over the message port, { value, logs, error? } out. Containment, not a security boundary: trust posture is bash-equivalent by design (the Code Mode RFC § Trust posture), with containment bash does not have — separate isolate, empty environment, heap cap, hard termination.
- id: code-runtime
name: '@deepseek-ai/dsh-code-runtime-worker'
config:
computeMs: 60000 # busy-time budget (measured event-loop active time)
maxWallMs: 600000 # wall-clock ceiling; never pauses for anything
maxLogBytes: 65536 # shared byte budget for captured log text
maxValueBytes: 32768 # rendered-completion-value cap
maxOldGenerationSizeMb: 512 # worker heap cap (resourceLimits)
Every field is validated (positive numbers) and defaulted; there are no other tunables.
node:module's stripTypeScriptTypes (erasable syntax only — enum/namespaces are rejected as a program exception and no worker spawns), and sliced back out byte-positioned; it then executes as the body of an AsyncFunction, so top-level await/return work.parentPort and forge traffic, so every inbound message is shape-validated and REBUILT before anything reads it (null, primitives, junk types, and malformed payloads drop without a throw; forged extra fields never ride along), the host answers each call id at most once, resolves binding names as OWN properties only (a forged constructor cannot walk a prototype chain), drops post-settlement replies, and converts a non-cloneable binding resolution into an error reply. Forged log/done messages cannot bypass the caps: one host-side ledger bounds everything that lands in logs, and the completion value is re-capped host-side. Worker-side namespaces are null-prototype with defineProperty, so __proto__-shaped binding names are ordinary keys.computeMs meters the worker's MEASURED busy time (worker.performance.eventLoopUtilization() polling): a hot loop cannot hide behind a pending decoy dispatch, and a program awaiting a slow tool accrues nothing. maxWallMs backstops what busy time cannot see (awaiting a promise nobody resolves). Both funnel into worker.terminate(), which ends hot synchronous loops too; heap overflow surfaces as the worker's OOM exit (kind: 'worker-exit').maxLogBytes ledger bounds everything: streamed text, forged port traffic, and pipe bytes that bypass the patched streams (appended after), with the overflow marked in-band once.env: {} and execArgv: []: no ambient credentials (stronger than the scrubbed-env rule for spawned commands) and no inherited loader flags.abort and AWAITS each worker's exit before resolving.Source mode loads erasable-only src/worker.ts through Node's native type stripping. Built mode passes the sibling lib/worker.cjs as a filesystem path because pkg's VFS Worker hook expects CommonJS; the same path works under ordinary Node. tests/built-lib.e2e.ts pins the real load path required by docs/testing.md.
The SDK surface is the default/named WorkerCodeRuntime class plus Config. The operational ./worker subpath exists only as the packaged spawn entry; the wire protocol and bootstrap helpers are source-private implementation details.
Indirectly, through Code Mode in dsh-tools, which renders this worker's capped printed or returned data and exact [dsh-code-runtime-worker] log capture truncated at <maxLogBytes> bytes and … [truncated] markers into a retained run_code result. Binding traffic and worker internals stay outside context.
worker.terminate() ends the thread only, weaker than bash-local's process-group kill; orphan cleanup is a deployment concern until a container backend exists.stripTypeScriptTypes API — the relied-on behavior is pinned by unit tests, with amaro/sucrase as named drop-in replacements if it shifts.computeMs expiry can overshoot by up to one poll interval — busy time is sampled every 25 ms (an internal constant, deliberately not config).console shim (log/info/warn/error/debug) — deliberately not Node's full console surface.util.inspect rendering in value's place.