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- // Keyless assembled-browser coverage for the goal bar over the shipped Web
- // bundles and FixtureApiClient wire. The command creates a real projected
- // goal in the fixture session; the golden pins the active strip, while the
- // clear gesture proves the acknowledged tombstone leaves neither stale chrome
- // nor a duplicate-mutation error.
- import { fileURLToPath } from 'node:url'
- import { join } from 'node:path'
- import type { Browser, Page } from 'playwright'
- import { chromium } from 'playwright'
- import { afterAll, beforeAll, describe, expect, it, onTestFailed } from 'vitest'
- import {
- assertFixtureInventory, captureStableAria, compareOrRefreshGolden,
- launchWebScaffold, watchConsole, webSnapshotMode, type WebScaffold,
- } from './scaffold.ts'
- import { newEnglishPage, saveFailureShot } from './support.ts'
- const SNAPSHOT_DIR = fileURLToPath(new URL('./snapshots/goal-bar', import.meta.url))
- const ACTIVE_EXPECTED = join(SNAPSHOT_DIR, 'active.expected.md')
- const OVERLAY = fileURLToPath(new URL('./goal-bar.overlay.yml', import.meta.url))
- const MODE = webSnapshotMode()
- describe('web e2e: goal bar clear convergence', () => {
- let scaffold: WebScaffold
- let browser: Browser
- let page: Page
- let tripwire: ReturnType<typeof watchConsole>
- beforeAll(async () => {
- scaffold = await launchWebScaffold({ extraOverlayPath: OVERLAY, welcomeNoticePending: true })
- browser = await chromium.launch()
- page = await newEnglishPage(browser)
- tripwire = watchConsole(page)
- await page.goto(`${scaffold.baseUrl}?fixture`, { waitUntil: 'load' })
- await page.waitForSelector('[class*="frame"]', { timeout: 30_000 })
- }, 120_000)
- afterAll(async () => {
- await browser?.close()
- await scaffold?.close()
- })
- it('renders one active goal and clears it without exposing a stale error', async () => {
- onTestFailed(() => saveFailureShot(page, 'web-e2e-goal-bar-clear'))
- // Startup reuses the fixture workspace's blank session, keeping this
- // command independent of alpha's running replay and pending question.
- const input = page.getByPlaceholder('Describe what you want to build')
- await input.waitFor({ timeout: 10_000 })
- await input.fill('/goal guard rapid clear clicks')
- await input.press('Enter')
- const bar = page.locator('[data-goal-bar]')
- await bar.waitFor({ timeout: 10_000 })
- const snapshot = await captureStableAria(page, '[data-goal-bar]', scaffold.workspaceCwd)
- await compareOrRefreshGolden(ACTIVE_EXPECTED, snapshot, MODE)
- const clear = bar.getByRole('button', { name: 'Clear goal' })
- await clear.evaluate((button) => {
- const control = button as HTMLButtonElement
- control.click()
- control.click()
- })
- await expect.poll(() => page.locator('[data-goal-bar]').count(), { timeout: 10_000 }).toBe(0)
- expect(await page.getByText(/no current goal/iu).count()).toBe(0)
- expect(tripwire.pageErrors).toEqual([])
- expect(tripwire.warnings).toEqual([])
- }, 60_000)
- it.skipIf(MODE === 'record')('keeps the fixture inventory closed', async () => {
- await assertFixtureInventory(SNAPSHOT_DIR, ['active.expected.md'])
- })
- })
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