| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170 |
- // Web e2e scenarios: the settings surface — the modal shell (trigger, nav,
- // section switching, both close paths), the Appearance preference row (the
- // real theme gesture — click 深色 and the whole cascade runs: ThemeService preference -> localStorage dsh.theme
- // -> theme/change -> ui-layout's presenter -> body attribute -> alias token)
- // and the Language row (settings-scoped localization + persisted dsh.locale).
- // Zero model calls: everything is pure client + persistence state on a blank
- // frame, so there is no fixture and a stray stream would fail loud on the
- // open llm seam.
- import { fileURLToPath } from 'node:url'
- import type { Browser, Page } from 'playwright'
- import { chromium } from 'playwright'
- import { afterAll, beforeAll, describe, expect, it, onTestFailed } from 'vitest'
- import { join } from 'node:path'
- import {
- acknowledgeReloadConnectionLoss, assertFixtureInventory, captureStableAria, compareOrRefreshGolden,
- launchWebScaffold, watchConsole, webSnapshotMode, type WebScaffold,
- } from './scaffold.ts'
- import { saveFailureShot } from './support.ts'
- const SNAPSHOT_DIR = fileURLToPath(new URL('./snapshots/settings-chrome', import.meta.url))
- const DIALOG_EXPECTED = join(SNAPSHOT_DIR, 'dialog.expected.md')
- const MODE = webSnapshotMode()
- describe('web e2e: settings modal, appearance gesture, language switch', () => {
- let scaffold: WebScaffold
- let browser: Browser
- let page: Page
- let tripwire: ReturnType<typeof watchConsole>
- beforeAll(async () => {
- scaffold = await launchWebScaffold({})
- browser = await chromium.launch()
- page = await browser.newPage({ viewport: { width: 1680, height: 1000 } })
- tripwire = watchConsole(page)
- await page.goto(scaffold.baseUrl, { waitUntil: 'load' })
- await page.waitForSelector('[class*="frame"]', { timeout: 30_000 })
- }, 120_000)
- afterAll(async () => {
- await browser?.close()
- await scaffold?.close()
- })
- it('opens the settings dialog, switches sections, and closes by every path', async () => {
- onTestFailed(() => saveFailureShot(page, 'web-e2e-settings-shell'))
- const trigger = page.getByRole('button', { name: '设置', exact: true })
- expect(await trigger.getAttribute('aria-haspopup')).toBe('dialog')
- expect(await trigger.getAttribute('aria-expanded')).toBe('false')
- await trigger.click()
- const dialog = page.getByRole('dialog', { name: '设置' })
- await dialog.waitFor({ timeout: 10_000 })
- expect(await trigger.getAttribute('aria-expanded')).toBe('true')
- // General is the active section by default; its skeleton rows plus the
- // functional Language and Appearance rows render.
- expect(await dialog.getByRole('button', { name: '通用设置' }).getAttribute('aria-current')).toBe('true')
- await expect.poll(() => dialog.getByText('语言', { exact: true }).count(), { timeout: 5_000 }).toBe(1)
- await expect.poll(() => dialog.getByText('外观', { exact: true }).count(), { timeout: 5_000 }).toBe(1)
- // Golden of the freshly opened dialog (default zh, General active).
- const snapshot = await captureStableAria(page, '[role="dialog"]', scaffold.workspaceCwd)
- await compareOrRefreshGolden(DIALOG_EXPECTED, snapshot, MODE)
- // Section switch: aria-current moves; Models is deliberately empty.
- await dialog.getByRole('button', { name: '模型' }).click()
- await expect.poll(() => dialog.getByRole('button', { name: '模型' }).getAttribute('aria-current'), { timeout: 5_000 }).toBe('true')
- expect(await dialog.getByRole('button', { name: '通用设置' }).getAttribute('aria-current')).toBeNull()
- // Close path 1: Escape.
- await page.keyboard.press('Escape')
- await expect.poll(() => page.getByRole('dialog', { name: '设置' }).count(), { timeout: 5_000 }).toBe(0)
- expect(await trigger.getAttribute('aria-expanded')).toBe('false')
- // Close path 2: the header close button (focus lands there on open).
- await trigger.click()
- await page.getByRole('dialog', { name: '设置' }).getByRole('button', { name: '关闭' }).click()
- await expect.poll(() => page.getByRole('dialog', { name: '设置' }).count(), { timeout: 5_000 }).toBe(0)
- expect(tripwire.pageErrors).toEqual([])
- }, 60_000)
- it('flips the theme through the Appearance cubes and persists across reload', async () => {
- onTestFailed(() => saveFailureShot(page, 'web-e2e-settings-appearance'))
- const readState = async (): Promise<{ attr: boolean; token: string; stored: string | null }> =>
- await page.evaluate(() => ({
- attr: document.body.hasAttribute('data-ds-dark-theme'),
- token: getComputedStyle(document.body).getPropertyValue('--dsw-alias-bg-base').trim(),
- stored: localStorage.getItem('dsh.theme'),
- }))
- // Pin the OS scheme to light so the default `system` preference resolves
- // light and the dark flip below is unambiguously the gesture's doing.
- await page.emulateMedia({ colorScheme: 'light' })
- const light = await readState()
- expect(light.attr).toBe(false)
- await page.getByRole('button', { name: '设置', exact: true }).click()
- const dialog = page.getByRole('dialog', { name: '设置' })
- await dialog.waitFor({ timeout: 10_000 })
- const darkCube = dialog.getByRole('button', { name: '深色' })
- expect(await darkCube.getAttribute('aria-pressed')).toBe('false')
- await darkCube.click()
- // The full cascade: pressed state, persisted preference, body attribute,
- // alias token flip — all from one real user gesture.
- await expect.poll(() => darkCube.getAttribute('aria-pressed'), { timeout: 5_000 }).toBe('true')
- const dark = await readState()
- expect(dark.attr).toBe(true)
- expect(dark.stored).toBe('dark')
- expect(dark.token).not.toBe(light.token)
- await page.keyboard.press('Escape')
- // Reload: the preference survives boot (restore + presenter initial apply).
- const warningStart = tripwire.warnings.length
- await page.reload({ waitUntil: 'load' })
- await page.waitForSelector('[class*="frame"]', { timeout: 30_000 })
- acknowledgeReloadConnectionLoss(tripwire, warningStart)
- await page.emulateMedia({ colorScheme: 'light' })
- const reloaded = await readState()
- expect(reloaded.attr).toBe(true)
- expect(reloaded.stored).toBe('dark')
- // `system` follows the emulated OS scheme (dark stays dark, light clears).
- await page.getByRole('button', { name: '设置', exact: true }).click()
- const systemCube = page.getByRole('dialog', { name: '设置' }).getByRole('button', { name: '跟随系统' })
- await systemCube.click()
- await expect.poll(() => systemCube.getAttribute('aria-pressed'), { timeout: 5_000 }).toBe('true')
- await expect.poll(async () => (await readState()).attr, { timeout: 5_000 }).toBe(false)
- await page.emulateMedia({ colorScheme: 'dark' })
- await expect.poll(async () => (await readState()).attr, { timeout: 5_000 }).toBe(true)
- // Restore for the specs that follow: light preference beats the emulated
- // dark OS scheme, leaving the shared page in the light default.
- await page.getByRole('dialog', { name: '设置' }).getByRole('button', { name: '浅色' }).click()
- await expect.poll(async () => (await readState()).attr, { timeout: 5_000 }).toBe(false)
- await page.keyboard.press('Escape')
- expect(tripwire.pageErrors).toEqual([])
- }, 90_000)
- it('switches the settings surface language and persists dsh.locale', async () => {
- onTestFailed(() => saveFailureShot(page, 'web-e2e-settings-language'))
- await page.getByRole('button', { name: '设置', exact: true }).click()
- const zhDialog = page.getByRole('dialog', { name: '设置' })
- await zhDialog.waitFor({ timeout: 10_000 })
- // The Language selector pill shows the active locale's own name.
- const selector = zhDialog.getByRole('button', { name: '中文' })
- expect(await selector.getAttribute('aria-haspopup')).toBe('menu')
- await selector.click()
- await page.getByRole('menuitem', { name: 'English' }).click()
- // The settings-owned copy re-registers localized: dialog title, nav,
- // Appearance labels. (Only the settings namespaces are localized today —
- // the rest of the app's copy is intentionally out of this row's scope.)
- const enDialog = page.getByRole('dialog', { name: 'Settings' })
- await enDialog.waitFor({ timeout: 10_000 })
- expect(await enDialog.getByRole('button', { name: 'General' }).getAttribute('aria-current')).toBe('true')
- await expect.poll(() => enDialog.getByText('Appearance', { exact: true }).count(), { timeout: 5_000 }).toBe(1)
- expect(await page.evaluate(() => localStorage.getItem('dsh.locale'))).toBe('en')
- // Reload keeps English; then restore zh so shared page state (and the
- // other specs' 设置-anchored selectors + goldens) see the default again.
- const warningStart = tripwire.warnings.length
- await page.reload({ waitUntil: 'load' })
- await page.waitForSelector('[class*="frame"]', { timeout: 30_000 })
- acknowledgeReloadConnectionLoss(tripwire, warningStart)
- const enTrigger = page.getByRole('button', { name: 'Settings' })
- await enTrigger.waitFor({ timeout: 10_000 })
- await enTrigger.click()
- await page.getByRole('dialog', { name: 'Settings' }).getByRole('button', { name: 'English' }).click()
- await page.getByRole('menuitem', { name: '中文' }).click()
- await page.getByRole('dialog', { name: '设置' }).waitFor({ timeout: 10_000 })
- expect(await page.evaluate(() => localStorage.getItem('dsh.locale'))).toBe('zh')
- await page.keyboard.press('Escape')
- expect(tripwire.pageErrors).toEqual([])
- }, 90_000)
- it.skipIf(MODE === 'record')('keeps the fixture inventory closed', async () => {
- expect(tripwire.warnings).toEqual([])
- await assertFixtureInventory(SNAPSHOT_DIR, ['dialog.expected.md'])
- })
- })
|