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Agent interface, registry, and agent/* event vocabulary. Every plugin (UI, hooks, orchestrators) programs against the Agent handle defined here — it has zero loop dependency, so the loop is swappable.
AgentRegistry (ctx key: agents)Tracks live agents so UI, hook, and orchestrator plugins can find them without importing the concrete loop package.
ctx.agents.register(agent: Agent): () => void — record an already-constructed agent. Disposed with the calling fiber.ctx.agents.get(id: string): Agent | undefinedctx.agents.list(): Agent[]Agent creation is provided by whichever plugin implements AgentFactory (phase 1: dsh-agent-loop), registered via setFactory. This keeps creation on the dsh-agent interface so consumers (UI, the ACP bridge) program against ctx.agents without depending on the concrete loop package.
ctx.agents.setFactory(factory: AgentFactory): () => void — register the creation factory (the loop calls this on construction). Throws on a second factory; the slot clears on dispose.ctx.agents.create(options: CreateAgentOptions): Agent — construct, start, AND register a new agent on a caller-supplied sessionId (with optional meta.cwd). Distinct from register (which only records). Throws if no factory is registered.ctx.agents.resume(options: ResumeAgentOptions): Promise<Agent> — load a persisted session (session persistence) and resume an agent on it. Async; rejects if no factory is registered, or if the factory finds session persistence unconfigured.The full agent/* event taxonomy is declared via declaration merging in dsh-agent (not dsh-agent-loop), so plugins depend only on this package.
agent/created, agent/disposed — registration/deregistrationagent/status — idle / running / disposed transitionagent/queued — message entered inbox (source-resolved, steering flag)agent/turn-start, agent/turn-end (carries TurnEndReason)agent/step-start, agent/step-endagent/request — mutate GenerateOptions before the model call (hooks, compaction, model switching, tool filtering)agent/step-result — post-process the assembled assistant message before tool dispatch (validates what the log records)agent/turn-continuation — override the continue/stop decision (force-continue /loop, force-stop budget guard)agent/stream-chunk — raw chunk from the model (token-level UI/log feed)agent/steering — steering content injected mid-turnagent/error — step/turn errortypes.ts)The handle every plugin programs against:
agent.send(content, options?) — queue a message; starts a turn when idleagent.steer(content, options?) — steer a running turn (inject between steps); behaves like send when idleagent.inject(content, options?) — inject in-session context (context/message event); the next request sees it. Does not run the model. While a turn is open it joins that turn; while idle it is wrapped in a one-shot injection turn so every event stays turn-enclosed (the turn-enclosure invariant)agent.abort(reason?) — abort the in-flight stepagent.whenIdle() — resolve once the agent reaches quiescence after settling out of running (idle → immediately; disposed → awaits the loop exit), the signal a teardown awaits (abort() then await whenIdle()). Observes the transition without disposing the agent.agent.session, agent.status, agent.options, agent.idAgentLoop.create() is the concrete implementation (in dsh-agent-loop). Replace the loop by implementing Agent and registering via ctx.agents.register().agent/* events are declared here — no dependency on the loop package needed.AgentLoop.create(), semantics deferred.