| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347 |
- import { Readable } from 'node:stream'
- import { describe, expect, it, vi } from 'vitest'
- import { Context } from 'cordis'
- import type { Agent, AgentStatus } from '@deepseek-ai/dsh-agent'
- import AgentRegistry from '@deepseek-ai/dsh-agent'
- import type { ContentBlock } from '@deepseek-ai/dsh-llm'
- import type { Session, SessionEvent } from '@deepseek-ai/dsh-session'
- import { createStdioChat, type Config, type StdioRuntime } from '../src/index.ts'
- /**
- * Unit tests for the stdio UI plugin. They drive the REAL plugin body
- * (`createStdioChat`) with an injected {@link StdioRuntime} so every render,
- * input, EOF, and disposal branch runs without touching the real `process`
- * streams — the I/O seam is what makes the per-file gate reachable. The
- * `agents` service is real (`@deepseek-ai/dsh-agent`); a minimal fake `Agent`
- * stands in for the loop, since the loop is the genuinely expensive collaborator
- * and we only need its `status` + `send`/`steer` surface here.
- */
- /** A controllable stdin: a Readable we push lines into and can end on demand. */
- function makeInput(): Readable & { feed(line: string): void; finish(): void } {
- const stream = new Readable({ read() {} }) as Readable & { feed(line: string): void; finish(): void }
- stream.feed = (line: string) => stream.push(`${line}\n`)
- stream.finish = () => stream.push(null)
- return stream
- }
- /** A stdout sink that accumulates everything written, for assertions. */
- function makeOutput(): { write: (s: string) => boolean; text: () => string } {
- let buf = ''
- return { write: (s: string) => { buf += s; return true }, text: () => buf }
- }
- function makeRuntime(over: Partial<StdioRuntime> = {}): {
- runtime: StdioRuntime
- input: ReturnType<typeof makeInput>
- out: ReturnType<typeof makeOutput>
- exit: ReturnType<typeof vi.fn>
- } {
- const input = makeInput()
- const out = makeOutput()
- const exit = vi.fn()
- return { runtime: { input, output: { write: out.write } as never, exit, ...over }, input, out, exit }
- }
- /** A minimal Agent fake exposing the surface the UI touches. */
- function makeAgent(id: string, status: AgentStatus = 'idle'): Agent & {
- status: AgentStatus
- sent: ContentBlock[][]
- steered: ContentBlock[][]
- } {
- const sent: ContentBlock[][] = []
- const steered: ContentBlock[][] = []
- return {
- id: id as Agent['id'],
- status,
- sent,
- steered,
- send: (content: ContentBlock[]) => void sent.push(content),
- steer: (content: ContentBlock[]) => void steered.push(content),
- } as never
- }
- const CONFIG: Config = { welcome: 'hi there', agent: 'main' }
- async function setup(config: Config = CONFIG, runtimeOver: Partial<StdioRuntime> = {}) {
- const ctx = new Context()
- await ctx.plugin(AgentRegistry)
- const { runtime, input, out, exit } = makeRuntime(runtimeOver)
- const fiber = await ctx.plugin(Object.assign((inner: Context) => {
- createStdioChat(inner, config, runtime)
- }, { inject: ['agents'] }))
- return { ctx, fiber, input, out, exit }
- }
- /** Drive a fake idle timer past the 200ms flush delay. */
- function flushExit(): Promise<void> {
- return new Promise(resolve => setTimeout(resolve, 250))
- }
- describe('createStdioChat rendering', () => {
- it('writes the welcome banner and prompt on start', async () => {
- const { out } = await setup()
- expect(out.text()).toBe('hi there\n> ')
- })
- it('falls back to default welcome/agent when called with empty config', async () => {
- // createStdioChat is exported and may be driven directly (bypassing the
- // Loader's schemastery validation), so it must default welcome/agent itself.
- const { out } = await setup({})
- expect(out.text()).toBe('ready.\n> ')
- // And it drives the default agent id 'main'.
- })
- it('renders text-delta chunks verbatim', async () => {
- const { ctx, out } = await setup()
- const agent = makeAgent('main')
- ctx.emit('agent/stream-chunk', agent, 1, 0, { type: 'text-delta', index: 0, text: 'hello' })
- expect(out.text()).toContain('hello')
- })
- it('wraps reasoning-delta in the dim SGR and resets on the following text-delta', async () => {
- const { ctx, out } = await setup()
- const agent = makeAgent('main')
- ctx.emit('agent/stream-chunk', agent, 1, 0, { type: 'reasoning-delta', index: 0, text: 'think' })
- ctx.emit('agent/stream-chunk', agent, 1, 0, { type: 'reasoning-delta', index: 0, text: 'more' })
- ctx.emit('agent/stream-chunk', agent, 1, 0, { type: 'text-delta', index: 0, text: 'answer' })
- expect(out.text()).toContain('\x1B[2mthinkmore\x1B[0m\nanswer')
- })
- it('ignores stream-chunk types it does not render', async () => {
- const { ctx, out } = await setup()
- const before = out.text()
- const agent = makeAgent('main')
- ctx.emit('agent/stream-chunk', agent, 1, 0, { type: 'block-start', index: 0, blockType: 'text' })
- expect(out.text()).toBe(before)
- })
- it('renders turn-start and turn-end markers', async () => {
- const { ctx, out } = await setup()
- const agent = makeAgent('main')
- ctx.emit('agent/turn-start', agent, 3)
- expect(out.text()).toContain('[main turn 3] ')
- ctx.emit('agent/turn-end', agent, 3, { kind: 'completed' })
- expect(out.text()).toContain('\n> ')
- })
- it('resets dim styling at turn-end if a turn ends mid-reasoning', async () => {
- const { ctx, out } = await setup()
- const agent = makeAgent('main')
- ctx.emit('agent/stream-chunk', agent, 1, 0, { type: 'reasoning-delta', index: 0, text: 'mid' })
- ctx.emit('agent/turn-end', agent, 1, { kind: 'completed' })
- expect(out.text()).toContain('\x1B[2mmid\x1B[0m')
- })
- it('renders tool/call and tool/result session events', async () => {
- const { ctx, out } = await setup()
- const session = {} as Session
- const callEvent = {
- type: 'tool/call', seq: 1, time: 0,
- data: { turn: 1, step: 0, callId: 'c1', name: 'bash', arguments: '{"command":"ls"}' },
- } as SessionEvent
- ctx.emit('session/event', session, callEvent)
- expect(out.text()).toContain('[tool call] bash({"command":"ls"})')
- const resultEvent = {
- type: 'tool/result', seq: 2, time: 0,
- data: { turn: 1, step: 0, callId: 'c1', content: [{ type: 'text', text: 'file.txt' }], isError: false },
- } as SessionEvent
- ctx.emit('session/event', session, resultEvent)
- expect(out.text()).toContain('[tool result] file.txt')
- })
- it('resets dim styling when a tool/call interrupts reasoning', async () => {
- const { ctx, out } = await setup()
- const agent = makeAgent('main')
- ctx.emit('agent/stream-chunk', agent, 1, 0, { type: 'reasoning-delta', index: 0, text: 'r' })
- const session = {} as Session
- ctx.emit('session/event', session, {
- type: 'tool/call', seq: 1, time: 0,
- data: { turn: 1, step: 0, callId: 'c1', name: 'bash', arguments: '{}' },
- } as SessionEvent)
- expect(out.text()).toContain('\x1B[2mr\x1B[0m')
- })
- it('ignores session events it does not render', async () => {
- const { ctx, out } = await setup()
- const before = out.text()
- ctx.emit('session/event', {} as Session, {
- type: 'turn/start', seq: 1, time: 0, data: { turn: 1, trigger: { kind: 'continuation' } },
- } as SessionEvent)
- expect(out.text()).toBe(before)
- })
- })
- describe('createStdioChat input', () => {
- it('sends a typed line to an idle agent', async () => {
- const { ctx, input } = await setup()
- const agent = makeAgent('main', 'idle')
- ctx.agents.register(agent)
- input.feed('do a thing')
- await new Promise(r => setImmediate(r))
- expect(agent.sent).toEqual([[{ type: 'text', text: 'do a thing' }]])
- expect(agent.steered).toEqual([])
- })
- it('steers a typed line into a running agent', async () => {
- const { ctx, input } = await setup()
- const agent = makeAgent('main', 'running')
- ctx.agents.register(agent)
- input.feed('steer me')
- await new Promise(r => setImmediate(r))
- expect(agent.steered).toEqual([[{ type: 'text', text: 'steer me' }]])
- expect(agent.sent).toEqual([])
- })
- it('ignores blank lines', async () => {
- const { ctx, input } = await setup()
- const agent = makeAgent('main')
- ctx.agents.register(agent)
- input.feed(' ')
- await new Promise(r => setImmediate(r))
- expect(agent.sent).toEqual([])
- })
- it('logs and drops a line when the target agent is not running', async () => {
- const { ctx, input } = await setup()
- const spy = vi.spyOn(ctx.logger, 'error').mockImplementation(() => {})
- input.feed('nobody home')
- await new Promise(r => setImmediate(r))
- expect(spy).toHaveBeenCalledWith('ui-stdio: agent "%s" is not running', 'main')
- })
- it('drives the agent named in config, not a hardcoded id', async () => {
- const { ctx, input } = await setup({ welcome: 'w', agent: 'worker' })
- const agent = makeAgent('worker')
- ctx.agents.register(agent)
- input.feed('hi')
- await new Promise(r => setImmediate(r))
- expect(agent.sent).toHaveLength(1)
- })
- })
- describe('createStdioChat EOF exit', () => {
- it('exits immediately on EOF when no work was submitted', async () => {
- const { input, exit } = await setup()
- input.finish()
- await flushExit()
- expect(exit).toHaveBeenCalledWith(0)
- })
- it('waits for the agent to settle idle after running before exiting', async () => {
- const { ctx, input, exit } = await setup()
- const agent = makeAgent('main', 'idle')
- ctx.agents.register(agent)
- input.feed('work')
- await new Promise(r => setImmediate(r))
- input.finish()
- await new Promise(r => setImmediate(r))
- // Work submitted but no 'running' observed yet — must NOT exit.
- expect(exit).not.toHaveBeenCalled()
- // The turn starts, then settles.
- ctx.emit('agent/status', agent, 'running')
- ;(agent as { status: AgentStatus }).status = 'idle'
- ctx.emit('agent/status', agent, 'idle')
- await flushExit()
- expect(exit).toHaveBeenCalledWith(0)
- })
- it('schedules the exit only once when idle fires repeatedly', async () => {
- const { ctx, input, exit } = await setup()
- const agent = makeAgent('main', 'running')
- ctx.agents.register(agent)
- input.feed('work')
- await new Promise(r => setImmediate(r))
- ctx.emit('agent/status', agent, 'running') // sawRunning = true
- input.finish()
- await new Promise(r => setImmediate(r)) // let readline 'close' set stdinClosed
- ;(agent as { status: AgentStatus }).status = 'idle'
- // Two idle signals while stdin is already closed: the first arms the timer,
- // the second must hit the already-scheduled guard, not arm a second.
- ctx.emit('agent/status', agent, 'idle')
- ctx.emit('agent/status', agent, 'idle')
- await flushExit()
- expect(exit).toHaveBeenCalledTimes(1)
- })
- it('does not exit on an idle transition for a different agent', async () => {
- const { ctx, input, exit } = await setup()
- const agent = makeAgent('main', 'idle')
- ctx.agents.register(agent)
- input.feed('work')
- await new Promise(r => setImmediate(r))
- input.finish()
- const other = makeAgent('other')
- ctx.emit('agent/status', other, 'running')
- ctx.emit('agent/status', other, 'idle')
- await flushExit()
- expect(exit).not.toHaveBeenCalled()
- })
- it('does not exit while a turn is still running at EOF', async () => {
- const { ctx, input, exit } = await setup()
- const agent = makeAgent('main', 'idle')
- ctx.agents.register(agent)
- input.feed('work')
- await new Promise(r => setImmediate(r))
- ctx.emit('agent/status', agent, 'running')
- ;(agent as { status: AgentStatus }).status = 'running'
- input.finish()
- // sawRunning is true, but the agent is still running — the idle gate holds.
- ctx.emit('agent/status', agent, 'idle') // a stale/duplicate signal while status stays 'running'
- await flushExit()
- expect(exit).not.toHaveBeenCalled()
- })
- })
- describe('createStdioChat disposal (HMR safety)', () => {
- it('never exits the process when EOF arrives after fiber dispose', async () => {
- const { fiber, input, exit } = await setup()
- await fiber.dispose()
- // A late EOF after disposal (reader.close() also fires 'close') must not exit.
- input.finish()
- await flushExit()
- expect(exit).not.toHaveBeenCalled()
- })
- it('cancels a scheduled exit if disposed within the flush window', async () => {
- const { fiber, input, exit } = await setup()
- // EOF with no work submitted schedules the 200ms flush-then-exit timer.
- input.finish()
- await new Promise(r => setImmediate(r))
- expect(exit).not.toHaveBeenCalled() // not yet — still inside the window
- // Dispose BEFORE the timer fires: the tracked handle must be cleared.
- await fiber.dispose()
- await flushExit()
- expect(exit).not.toHaveBeenCalled()
- })
- it('stops handling input after dispose', async () => {
- const { ctx, fiber, input } = await setup()
- const agent = makeAgent('main')
- ctx.agents.register(agent)
- await fiber.dispose()
- // The readline interface is closed on dispose; a late line reaches no handler.
- input.feed('too late')
- await new Promise(r => setImmediate(r))
- expect(agent.sent).toEqual([])
- })
- it('removes the agent/status listener on dispose', async () => {
- const { ctx, fiber, input, exit } = await setup()
- const agent = makeAgent('main', 'idle')
- ctx.agents.register(agent)
- input.feed('work')
- await new Promise(r => setImmediate(r))
- await fiber.dispose()
- // After dispose, status transitions must neither throw nor schedule an exit
- // (the listener and the EOF-exit path are both torn down).
- expect(() => {
- ctx.emit('agent/status', agent, 'running')
- ctx.emit('agent/status', agent, 'idle')
- }).not.toThrow()
- await flushExit()
- expect(exit).not.toHaveBeenCalled()
- })
- })
|