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README.opencode.md 6.9 KB

Superpowers for OpenCode

Complete guide for using Superpowers with OpenCode.ai.

Installation

Installation differs between OpenCode V1 (opencode) and V2 (opencode2). Install Superpowers separately for each version if you use both.

OpenCode V1 (opencode)

Add superpowers to the plugin array in your opencode.json (global or project-level):

{
  "plugin": ["superpowers@git+https://github.com/obra/superpowers.git"]
}

Restart OpenCode. The plugin installs through OpenCode's plugin manager and registers all skills.

Verify by asking: "Tell me about your superpowers"

OpenCode V2 (opencode2)

V2 does not support git+https:// plugin installation. Use a local clone with a path reference instead.

  1. Clone the repository:

    git clone https://github.com/obra/superpowers.git ~/superpowers
    
  2. Add the plugin using the plugin field (singular) with an absolute path:

    {
    "$schema": "https://opencode.ai/config.json",
    "plugin": [
    "/home/your-username/superpowers/.opencode/plugins/superpowers.js"
    ]
    }
    

Note: V2 does not expand ~ in local plugin paths. Use an absolute path or a relative path (./ or ../) resolved from the config file directory.

  1. Restart and verify:

    opencode2 service restart
    

Ask: "Tell me about your superpowers"

Running V1 and V2 Side by Side

V1 (opencode) and V2 (opencode2) share the same default config directory (~/.config/opencode/). Since V2 normalizes V1's plugin field into its own loading pipeline, putting a git+https:// spec (which V2 cannot install) in the shared config causes V2 to silently fail loading it.

To use different plugin sources for each version, point V2 at a separate config directory via the OPENCODE_CONFIG_DIR environment variable:

# In ~/.bashrc (or equivalent shell config)
export OPENCODE_CONFIG_DIR="$HOME/.config/opencode2"

Then maintain two config files:

  • ~/.config/opencode/opencode.json — V1 config, using git+https:// sources
  • ~/.config/opencode2/opencode.json — V2 config, using local path sources

Both versions can now run independently without interfering with each other.

Migrating from the old symlink-based install (V1)

If you previously installed superpowers using git clone and symlinks, remove the old setup:

# Remove old symlinks
rm -f ~/.config/opencode/plugins/superpowers.js
rm -rf ~/.config/opencode/skills/superpowers

# Optionally remove the cloned repo
rm -rf ~/.config/opencode/superpowers

# Remove skills.paths from opencode.json if you added one for superpowers

Then follow the installation steps above.

Usage

Finding Skills

Use OpenCode's native skill tool to list all available skills:

use skill tool to list skills

Loading a Skill

use skill tool to load brainstorming

Personal Skills

Create your own skills in ~/.config/opencode/skills/:

mkdir -p ~/.config/opencode/skills/my-skill

Create ~/.config/opencode/skills/my-skill/SKILL.md:

---
name: my-skill
description: Use when [condition] - [what it does]
---

# My Skill

[Your skill content here]

Project Skills

Create project-specific skills in .opencode/skills/ within your project.

Skill Priority: Project skills > Personal skills > Superpowers skills

Updating

V1 (opencode)

OpenCode installs Superpowers through a git-backed package spec. Some OpenCode and Bun versions pin that resolved git dependency in a lockfile or cache, so a restart may not pick up the newest Superpowers commit. If updates do not appear, clear OpenCode's package cache or reinstall the plugin.

To pin a specific version, use a branch or tag:

{
  "plugin": ["superpowers@git+https://github.com/obra/superpowers.git#v5.0.3"]
}

V2 (opencode2)

cd ~/superpowers && git pull
opencode2 service restart

How It Works

The plugin does two things:

  1. Registers the skills directory so OpenCode discovers all superpowers skills without symlinks or manual config.
    • V1: via the config hook, injecting into config.skills.paths
    • V2: via the setup() function using ctx.skill.transform() (V2 native API, confirmed active at runtime)
  2. Injects bootstrap context into the first user message of each conversation, adding superpowers awareness.
    • V1: via experimental.chat.messages.transform hook
    • V2: via ctx.session.hook("context") — the V2 equivalent (confirmed active at runtime)

Tool Mapping

Skills speak in actions rather than naming any one runtime's tools. On OpenCode these resolve to:

  • "Create a todo" / "mark complete in todo list" → todowrite
  • Subagent (general-purpose): template → OpenCode's task tool with subagent_type: "general" (or "explore" for codebase exploration)
  • "Invoke a skill" → OpenCode's native skill tool
  • "Read a file" → read
  • "Create a file" / "edit a file" / "delete a file" → apply_patch
  • "Run a shell command" → bash
  • "Search file contents" / "find files by name" → grep, glob
  • "Fetch a URL" → webfetch

(Verified against the installed OpenCode CLI's tool inventory.)

Troubleshooting

Plugin not loading

V1: Check OpenCode logs:

opencode run --print-logs "hello" 2>&1 | grep -i superpowers

V2: Check the server log:

opencode2 service status

Then inspect ~/.local/share/opencode/log/opencode.log, filtering for role=server.

Also verify the plugin path in your opencode.json is correct and that you're running a recent version of OpenCode.

Windows install issues

Some Windows OpenCode builds have upstream installer issues with git-backed plugin specs, including cache paths for git+https URLs and Bun not finding git.exe even when it works in a normal terminal. If OpenCode cannot install the plugin, try installing with system npm and pointing OpenCode at the local package:

npm install superpowers@git+https://github.com/obra/superpowers.git --prefix "$HOME\.config\opencode"

Then use the installed package path in opencode.json:

{
  "plugin": ["~/.config/opencode/node_modules/superpowers"]
}

Skills not found

  1. Use OpenCode's skill tool to list available skills
  2. Check that the plugin is loading (see above)
  3. Each skill needs a SKILL.md file with valid YAML frontmatter

Bootstrap not appearing

  • V1: Check OpenCode version supports experimental.chat.messages.transform hook. Restart OpenCode after config changes.
  • V2: The plugin uses ctx.session.hook("context") for bootstrap injection. Verify the plugin loaded via opencode2 api get /api/plugin. Restart with opencode2 service restart after config changes.

Getting Help