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@@ -315,6 +315,41 @@ Ch 10: Quest + Fire(融合)
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- **[strand-weave-pattern.md](references/strand-weave-pattern.md)** - Strand Weave 详细规范
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- **[workflow-resume.md](references/workflow-resume.md)** - 工作流中断恢复机制(用于 /webnovel-resume 命令)
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- **[archiving-strategy.md](references/archiving-strategy.md)** - 数据归档策略(200万字长跑保障)
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+- **[git-workflow.md](references/git-workflow.md)** - Git 版本控制工作流规范
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+
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+### 创作基础指南
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+
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+#### 创意构思 (creativity/)
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+- **[inspiration-collection.md](references/creativity/inspiration-collection.md)** - 灵感收集与管理
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+- **[market-positioning.md](references/creativity/market-positioning.md)** - 市场定位分析
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+- **[creative-combination.md](references/creativity/creative-combination.md)** - 创意组合技巧
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+- **[selling-points.md](references/creativity/selling-points.md)** - 卖点提炼方法
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+
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+#### 世界构建 (worldbuilding/)
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+- **[character-design.md](references/worldbuilding/character-design.md)** - 角色设计方法论
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+- **[power-systems.md](references/worldbuilding/power-systems.md)** - 力量体系设计指南
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+- **[world-rules.md](references/worldbuilding/world-rules.md)** - 世界规则构建
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+- **[faction-systems.md](references/worldbuilding/faction-systems.md)** - 势力体系设计
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+- **[setting-consistency.md](references/worldbuilding/setting-consistency.md)** - 设定一致性维护
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+
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+#### 大纲规划 (outlining/)
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+- **[outline-structure.md](references/outlining/outline-structure.md)** - 大纲结构设计
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+- **[plot-frameworks.md](references/outlining/plot-frameworks.md)** - 剧情框架模板
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+- **[chapter-planning.md](references/outlining/chapter-planning.md)** - 章节规划技巧
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+- **[conflict-design.md](references/outlining/conflict-design.md)** - 冲突设计方法
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+
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+#### 写作技巧 (writing/)
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+- **[dialogue-writing.md](references/writing/dialogue-writing.md)** - 对话写作技巧
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+- **[scene-description.md](references/writing/scene-description.md)** - 场景描写方法
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+- **[combat-scenes.md](references/writing/combat-scenes.md)** - 战斗场景写作
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+- **[emotion-psychology.md](references/writing/emotion-psychology.md)** - 情感与心理描写
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+
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+#### 高级技巧 (advanced/)
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+- **[multi-threading.md](references/advanced/multi-threading.md)** - 多线叙事技巧
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+- **[foreshadowing.md](references/advanced/foreshadowing.md)** - 伏笔设计与回收
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+- **[pacing-mastery.md](references/advanced/pacing-mastery.md)** - 节奏掌控进阶
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+- **[character-arc.md](references/advanced/character-arc.md)** - 人物弧光设计
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+- **[suspense-building.md](references/advanced/suspense-building.md)** - 悬念构建技巧
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### 题材专项指南
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@@ -350,6 +385,21 @@ Ch 10: Quest + Fire(融合)
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- **[character-design.md](references/genres/period-drama/character-design.md)** - 古言人物设计
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- **[plot-patterns.md](references/genres/period-drama/plot-patterns.md)** - 古言剧情模式
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+#### 玄幻题材 (genres/xuanhuan/)
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+- **[power-systems.md](references/genres/xuanhuan/power-systems.md)** - 玄幻力量体系
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+- **[cultivation-levels.md](references/genres/xuanhuan/cultivation-levels.md)** - 修炼等级设计
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+- **[xuanhuan-plot-patterns.md](references/genres/xuanhuan/xuanhuan-plot-patterns.md)** - 玄幻剧情模式
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+- **[xuanhuan-cool-points.md](references/genres/xuanhuan/xuanhuan-cool-points.md)** - 玄幻爽点设计
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+
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+#### 规则怪谈 (genres/rules-mystery/)
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+- **[core-elements.md](references/genres/rules-mystery/core-elements.md)** - 规则怪谈核心要素
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+- **[clue-design.md](references/genres/rules-mystery/clue-design.md)** - 线索设计技巧
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+- **[trick-design.md](references/genres/rules-mystery/trick-design.md)** - 诡计设计方法
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+- **[suspect-management.md](references/genres/rules-mystery/suspect-management.md)** - 嫌疑人管理
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+- **[detective-design.md](references/genres/rules-mystery/detective-design.md)** - 侦探角色设计
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+- **[revelation-design.md](references/genres/rules-mystery/revelation-design.md)** - 真相揭露设计
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+- **[structure-pacing.md](references/genres/rules-mystery/structure-pacing.md)** - 结构与节奏控制
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+
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---
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## 🎯 质量标准
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