|
@@ -22,22 +22,23 @@ Read all chapters in the specified range from `正文/` directory.
|
|
|
|
|
|
|
|
### Step 2: Identify Cool-Points (爽点)
|
|
### Step 2: Identify Cool-Points (爽点)
|
|
|
|
|
|
|
|
-Scan for the **5 standard cool-point types**:
|
|
|
|
|
|
|
+Scan for the **6 standard execution modes** (执行模式):
|
|
|
|
|
|
|
|
-| Type | Pattern Keywords | Minimal Requirements |
|
|
|
|
|
|
|
+| Mode | Pattern Keywords | Minimal Requirements |
|
|
|
|------|-----------------|---------------------|
|
|
|------|-----------------|---------------------|
|
|
|
-| **打脸型** (Face-slapping) | 嘲讽/废物/不屑 → 反转/震惊/目瞪口呆 | Setup + Reversal + Reaction |
|
|
|
|
|
-| **升级型** (Level-up) | 突破/境界/瓶颈/顿悟 → 实力暴涨 | Struggle + Breakthrough + Display |
|
|
|
|
|
-| **收获型** (Reward) | 奖励/宝物/认可/机缘 | Effort + Acquisition + Value |
|
|
|
|
|
-| **扮猪吃虎** (Underdog) | 示弱/隐藏实力 → 碾压 | Concealment + Underestimation + Domination |
|
|
|
|
|
-| **装逼打脸** (Counter-flexing) | 对手炫耀 → 主角展示更强 | Opponent Flex + Protagonist Counter + Shock |
|
|
|
|
|
|
|
+| **装逼打脸** (Flex & Counter) | 嘲讽/废物/不屑 → 反转/震惊/目瞪口呆 | Setup + Reversal + Reaction |
|
|
|
|
|
+| **扮猪吃虎** (Underdog Reveal) | 示弱/隐藏实力 → 碾压 | Concealment + Underestimation + Domination |
|
|
|
|
|
+| **越级反杀** (Underdog Victory) | 实力差距 → 以弱胜强 → 震撼 | Gap Display + Strategy/Power-up + Reversal |
|
|
|
|
|
+| **打脸权威** (Authority Challenge) | 权威/前辈/强者 → 主角挑战成功 | Authority Established + Challenge + Success |
|
|
|
|
|
+| **反派翻车** (Villain Downfall) | 反派得意/阴谋 → 计划失败/被反杀 | Villain Setup + Protagonist Counter + Downfall |
|
|
|
|
|
+| **甜蜜超预期** (Sweet Surprise) | 期待/心动 → 超预期表现 → 情感升华 | Anticipation + Exceeding Expectation + Emotion |
|
|
|
|
|
|
|
|
### Step 3: Density Check
|
|
### Step 3: Density Check
|
|
|
|
|
|
|
|
**Required Baseline**:
|
|
**Required Baseline**:
|
|
|
-- **Every chapter**: ≥ 1 cool-point (任何类型)
|
|
|
|
|
-- **Every 5 chapters**: ≥ 1 combo cool-point (打脸+升级+收获)
|
|
|
|
|
-- **Every 10 chapters**: ≥ 1 protagonist power-up
|
|
|
|
|
|
|
+- **Every chapter**: ≥ 1 cool-point (任何单一模式)
|
|
|
|
|
+- **Every 5 chapters**: ≥ 1 combo cool-point (2种以上模式叠加)
|
|
|
|
|
+- **Every 10 chapters**: ≥ 1 milestone victory (改变主角地位的阶段性胜利)
|
|
|
|
|
|
|
|
**Output**:
|
|
**Output**:
|
|
|
```
|
|
```
|
|
@@ -51,18 +52,18 @@ Chapter X: [✓ 2 cool-points] or [✗ 0 cool-points - VIOLATION]
|
|
|
**Example**:
|
|
**Example**:
|
|
|
```
|
|
```
|
|
|
Chapters 1-2:
|
|
Chapters 1-2:
|
|
|
-- 打脸型: 3 (75%) ✓
|
|
|
|
|
-- 升级型: 1 (25%)
|
|
|
|
|
-Type diversity: Acceptable
|
|
|
|
|
|
|
+- 装逼打脸: 3 (75%) ✓
|
|
|
|
|
+- 越级反杀: 1 (25%)
|
|
|
|
|
+Mode diversity: Acceptable
|
|
|
```
|
|
```
|
|
|
|
|
|
|
|
vs.
|
|
vs.
|
|
|
|
|
|
|
|
```
|
|
```
|
|
|
Chapters 45-46:
|
|
Chapters 45-46:
|
|
|
-- 打脸型: 7 (87.5%) ✗ OVER-RELIANCE
|
|
|
|
|
-- 升级型: 1 (12.5%)
|
|
|
|
|
-Type diversity: Warning - Monotonous pacing
|
|
|
|
|
|
|
+- 装逼打脸: 7 (87.5%) ✗ OVER-RELIANCE
|
|
|
|
|
+- 扮猪吃虎: 1 (12.5%)
|
|
|
|
|
+Mode diversity: Warning - Monotonous pacing
|
|
|
```
|
|
```
|
|
|
|
|
|
|
|
### Step 5: Execution Quality Assessment
|
|
### Step 5: Execution Quality Assessment
|
|
@@ -72,11 +73,19 @@ For each identified cool-point, check:
|
|
|
1. **Setup sufficiency**: Was there adequate build-up (至少1-2章伏笔)?
|
|
1. **Setup sufficiency**: Was there adequate build-up (至少1-2章伏笔)?
|
|
|
2. **Reversal impact**: Is the twist unexpected yet logical?
|
|
2. **Reversal impact**: Is the twist unexpected yet logical?
|
|
|
3. **Emotional payoff**: Did it deliver catharsis (读者情绪释放)?
|
|
3. **Emotional payoff**: Did it deliver catharsis (读者情绪释放)?
|
|
|
|
|
+4. **30/40/30 Formula**: Does the cool-point follow the standard structure?
|
|
|
|
|
+ - 30% Setup/Buildup (铺垫)
|
|
|
|
|
+ - 40% Delivery/Execution (兑现)
|
|
|
|
|
+ - 30% Twist/Aftermath (微反转)
|
|
|
|
|
+5. **Pressure/Relief Ratio** (压扬比例): Does it match the genre?
|
|
|
|
|
+ - 传统爽文: 压3扬7
|
|
|
|
|
+ - 硬核正剧: 压5扬5
|
|
|
|
|
+ - 虐恋文: 压7扬3
|
|
|
|
|
|
|
|
**Quality Grades**:
|
|
**Quality Grades**:
|
|
|
-- **A (优秀)**: All 3 criteria met, strong execution
|
|
|
|
|
-- **B (良好)**: 2/3 criteria met
|
|
|
|
|
-- **C (及格)**: 1/3 criteria met
|
|
|
|
|
|
|
+- **A (优秀)**: All criteria met, strong execution, follows 30/40/30
|
|
|
|
|
+- **B (良好)**: Most criteria met, may have minor ratio issues
|
|
|
|
|
+- **C (及格)**: Basic criteria met but structure weak
|
|
|
- **F (失败)**: Sudden cool-point without setup, or logically inconsistent
|
|
- **F (失败)**: Sudden cool-point without setup, or logically inconsistent
|
|
|
|
|
|
|
|
### Step 6: Generate Report
|
|
### Step 6: Generate Report
|
|
@@ -88,32 +97,35 @@ For each identified cool-point, check:
|
|
|
Chapters {N} - {M}
|
|
Chapters {N} - {M}
|
|
|
|
|
|
|
|
## 密度检查 (Density)
|
|
## 密度检查 (Density)
|
|
|
-- Chapter {N}: ✓ 2 cool-points (打脸型 + 升级型)
|
|
|
|
|
|
|
+- Chapter {N}: ✓ 2 cool-points (装逼打脸 + 越级反杀)
|
|
|
- Chapter {M}: ✗ 0 cool-points **[VIOLATION - 需要补充]**
|
|
- Chapter {M}: ✗ 0 cool-points **[VIOLATION - 需要补充]**
|
|
|
|
|
|
|
|
**Verdict**: {PASS/FAIL} ({X}/{Y} chapters meet baseline)
|
|
**Verdict**: {PASS/FAIL} ({X}/{Y} chapters meet baseline)
|
|
|
|
|
|
|
|
-## 类型分布 (Type Diversity)
|
|
|
|
|
-- 打脸型 (Face-slapping): {count} ({percent}%)
|
|
|
|
|
-- 升级型 (Level-up): {count} ({percent}%)
|
|
|
|
|
-- 收获型 (Reward): {count} ({percent}%)
|
|
|
|
|
-- 扮猪吃虎 (Underdog): {count} ({percent}%)
|
|
|
|
|
-- 装逼打脸 (Counter-flexing): {count} ({percent}%)
|
|
|
|
|
|
|
+## 类型分布 (Mode Diversity)
|
|
|
|
|
+- 装逼打脸 (Flex & Counter): {count} ({percent}%)
|
|
|
|
|
+- 扮猪吃虎 (Underdog Reveal): {count} ({percent}%)
|
|
|
|
|
+- 越级反杀 (Underdog Victory): {count} ({percent}%)
|
|
|
|
|
+- 打脸权威 (Authority Challenge): {count} ({percent}%)
|
|
|
|
|
+- 反派翻车 (Villain Downfall): {count} ({percent}%)
|
|
|
|
|
+- 甜蜜超预期 (Sweet Surprise): {count} ({percent}%)
|
|
|
|
|
|
|
|
**Verdict**: {PASS/WARNING} (Monotony risk if one type > 80%)
|
|
**Verdict**: {PASS/WARNING} (Monotony risk if one type > 80%)
|
|
|
|
|
|
|
|
## 质量评级 (Quality)
|
|
## 质量评级 (Quality)
|
|
|
-| Chapter | Cool-Point | Type | Grade | Issue (if any) |
|
|
|
|
|
-|---------|-----------|------|-------|----------------|
|
|
|
|
|
-| {N} | 主角被嘲讽后一招秒杀对手 | 打脸型 | A | - |
|
|
|
|
|
-| {M} | 突然顿悟突破境界 | 升级型 | C | 缺少铺垫(no prior struggle) |
|
|
|
|
|
|
|
+| Chapter | Cool-Point | Mode | Grade | 30/40/30 | 压扬比 | Issue (if any) |
|
|
|
|
|
+|---------|-----------|------|-------|---------|--------|----------------|
|
|
|
|
|
+| {N} | 主角被嘲讽后一招秒杀对手 | 装逼打脸 | A | ✓ | 压3扬7 | - |
|
|
|
|
|
+| {M} | 突然顿悟突破境界 | 越级反杀 | C | ✗ | 压1扬9 | 缺少铺垫(no prior struggle),压扬比失衡 |
|
|
|
|
|
|
|
|
**Verdict**: Average grade = {X}
|
|
**Verdict**: Average grade = {X}
|
|
|
|
|
|
|
|
## 建议 (Recommendations)
|
|
## 建议 (Recommendations)
|
|
|
-- [If density violation] Chapter {M} 缺少爽点,建议添加{type}型爽点
|
|
|
|
|
-- [If monotony] 过度依赖{type}型,建议增加{other_types}
|
|
|
|
|
|
|
+- [If density violation] Chapter {M} 缺少爽点,建议添加{mode}型爽点
|
|
|
|
|
+- [If monotony] 过度依赖{mode}型,建议增加{other_modes}
|
|
|
- [If quality issue] Chapter {M} 的爽点执行不足,需要补充{missing_element}
|
|
- [If quality issue] Chapter {M} 的爽点执行不足,需要补充{missing_element}
|
|
|
|
|
+- [If 30/40/30 violation] 爽点结构失衡,建议调整铺垫/兑现/微反转比例
|
|
|
|
|
+- [If pressure/relief violation] 压扬比例不符合{genre}类型,建议调整为{ratio}
|
|
|
|
|
|
|
|
## 综合评分
|
|
## 综合评分
|
|
|
**Overall**: {PASS/FAIL} - {Brief summary}
|
|
**Overall**: {PASS/FAIL} - {Brief summary}
|