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chore: regenerate SKILL.md files for design-shotgun + resolver changes
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -424,10 +424,16 @@ If `DESIGN_READY`: the design binary is available for visual mockup generation.
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Commands:
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- `$D generate --brief "..." --output /path.png` — generate a single mockup
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- `$D variants --brief "..." --count 3 --output-dir /path/` — generate N style variants
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- `$D compare --images "a.png,b.png,c.png" --output /path/board.html` — comparison board
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- `$D compare --images "a.png,b.png,c.png" --output /path/board.html --serve` — comparison board + HTTP server
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- `$D serve --html /path/board.html` — serve comparison board and collect feedback via HTTP
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- `$D check --image /path.png --brief "..."` — vision quality gate
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- `$D iterate --session /path/session.json --feedback "..." --output /path.png` — iterate
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**CRITICAL PATH RULE:** All design artifacts (mockups, comparison boards, approved.json)
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MUST be saved to `~/.gstack/projects/$SLUG/designs/`, NEVER to `.context/`,
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`docs/designs/`, `/tmp/`, or any project-local directory. Design artifacts are USER
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data, not project files. They persist across branches, conversations, and workspaces.
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If `DESIGN_READY`: Phase 5 will generate AI mockups of your proposed design system applied to real screens, instead of just an HTML preview page. Much more powerful — the user sees what their product could actually look like.
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If `DESIGN_NOT_AVAILABLE`: Phase 5 falls back to the HTML preview page (still good).
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