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- /**
- * WASM runtime flags — workaround for the V8 turboshaft WASM Zone OOM.
- *
- * tree-sitter grammars are large WebAssembly modules. On Node >= 22 the V8
- * "turboshaft" optimizing WASM compiler can exhaust its per-compilation Zone
- * arena while compiling these grammars on a background thread, aborting the
- * whole process with `Fatal process out of memory: Zone` — even with tens of
- * GB of system memory free, because the Zone is a V8-internal arena, not the
- * JS heap. Reproduced on Node 22 and 24; Node 25 is already hard-blocked for
- * the same crash (see ../bin/node-version-check.ts). See issues #293 and #298.
- *
- * `--liftoff-only` forces every WASM module to the Liftoff baseline compiler
- * and never runs turboshaft, which eliminates the crash. Parsing stays fully
- * correct; we only forgo the (marginal, and for grammars rarely reached)
- * optimized-tier speedup.
- *
- * This flag MUST be on node's command line — it is read by V8 at engine init,
- * before any of our JS runs. Empirically (Node 24) none of these work:
- * - `v8.setFlagsFromString('--liftoff-only')` at runtime — too late.
- * - Worker `execArgv: ['--liftoff-only']` — rejected (ERR_WORKER_INVALID_EXEC_ARGV).
- * - `NODE_OPTIONS=--liftoff-only` — not on Node's NODE_OPTIONS allowlist.
- * Also empirically, `--no-wasm-tier-up` / `--no-wasm-dynamic-tiering` do NOT
- * prevent the crash — only disabling the optimizing tier entirely does.
- *
- * Delivery: the bundled launcher passes the flag directly (see
- * scripts/build-bundle.sh and scripts/npm-shim.js); for any other launch path
- * (running dist directly, from source, etc.) the CLI re-execs itself once with
- * the flag via {@link relaunchWithWasmRuntimeFlagsIfNeeded}. V8 flags are
- * PROCESS-global, and the parse worker is created with default (inherited)
- * execArgv, so flagging the main process governs the worker's WASM compilation
- * too.
- */
- import { spawnSync } from 'child_process';
- /**
- * The V8 flag(s) that keep tree-sitter grammar compilation off the turboshaft
- * optimizing tier. Single source of truth: the relaunch guard and the test
- * suite both read this (a test asserts each is a real flag on the running
- * runtime, so a rename can't silently regress the fix).
- */
- export const WASM_RUNTIME_FLAGS: readonly string[] = ['--liftoff-only'];
- /**
- * Env var set on the relaunched child so a detection slip can never cause an
- * infinite re-exec loop. Also lets users force-disable the relaunch.
- */
- const RELAUNCH_GUARD_ENV = 'CODEGRAPH_WASM_RELAUNCHED';
- /**
- * Env var carrying the *host* PID (the relauncher's own parent) across the
- * re-exec. Without `--liftoff-only` the CLI re-execs itself once, inserting an
- * intermediate process between the MCP host and the server. That intermediate
- * stays alive (blocked in spawnSync) even after the host is killed, so the
- * server's PPID watchdog can't detect the host's death by watching its own
- * `process.ppid`. Passing the host PID through lets the watchdog poll it
- * directly. Unset on the no-re-exec path (bundled launcher / flag already
- * present), where the server is already a direct child of the host. See
- * src/mcp/index.ts (#277).
- */
- export const HOST_PPID_ENV = 'CODEGRAPH_HOST_PPID';
- /** True when every required WASM runtime flag is already present in `execArgv`. */
- export function processHasWasmRuntimeFlags(
- execArgv: readonly string[] = process.execArgv
- ): boolean {
- return WASM_RUNTIME_FLAGS.every((flag) => execArgv.includes(flag));
- }
- /**
- * Build the argv for re-execing node with the WASM runtime flags: our flags
- * first, then any node flags already in `execArgv` (deduped), then the script
- * and its args. Pure — exported for unit testing.
- */
- export function buildRelaunchArgv(
- scriptPath: string,
- scriptArgs: readonly string[],
- execArgv: readonly string[] = process.execArgv
- ): string[] {
- const preserved = execArgv.filter((arg) => !WASM_RUNTIME_FLAGS.includes(arg));
- return [...WASM_RUNTIME_FLAGS, ...preserved, scriptPath, ...scriptArgs];
- }
- /**
- * If the current process is missing the WASM runtime flags, re-exec it once
- * with them and exit with the child's status. No-op when the flags are already
- * present (the normal bundled-launcher path), when already relaunched, or when
- * disabled via CODEGRAPH_NO_RELAUNCH.
- *
- * On spawn failure, returns so the caller runs in-process anyway — risking the
- * OOM is still better than refusing to start.
- */
- export function relaunchWithWasmRuntimeFlagsIfNeeded(scriptPath: string): void {
- if (processHasWasmRuntimeFlags()) return;
- if (process.env[RELAUNCH_GUARD_ENV]) return;
- if (process.env.CODEGRAPH_NO_RELAUNCH) return;
- const argv = buildRelaunchArgv(scriptPath, process.argv.slice(2));
- const result = spawnSync(process.execPath, argv, {
- stdio: 'inherit',
- env: { ...process.env, [RELAUNCH_GUARD_ENV]: '1', [HOST_PPID_ENV]: String(process.ppid) },
- });
- if (result.error) {
- // Couldn't relaunch (e.g. execPath unavailable) — fall through and run in
- // this process. Degraded (may OOM on huge repos) but not broken.
- return;
- }
- process.exit(result.status ?? (result.signal ? 1 : 0));
- }
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